Hi Noralf.

> 
> I was really pleased to see that the damage helper had landed. Now I can
> do framebuffer flushing solely through the display pipe functions. This
> prepares the ground for the removal of struct tinydrm_device in my next
> series.

I browsed through the code - and the code paths I could follow looked
good to me.
I missed an update of Documentation/gpu/todo.rst as I think we can
close a few items with this patch-set.

You can add my:
Acked-by: Sam Ravnborg <s...@ravnborg.org>
to the full series.

        Sam
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