On Sun, 26 May 2019, Sam Ravnborg <s...@ravnborg.org> wrote:
> Do not require users of include/drm/drm_auth.h to include
> other files just to let it build.
>
> Signed-off-by: Sam Ravnborg <s...@ravnborg.org>
> Cc: Maarten Lankhorst <maarten.lankho...@linux.intel.com>
> Cc: Maxime Ripard <maxime.rip...@bootlin.com>
> Cc: Sean Paul <s...@poorly.run>
> Cc: David Airlie <airl...@linux.ie>
> Cc: Daniel Vetter <dan...@ffwll.ch>
> ---
>  include/drm/drm_auth.h | 11 +++++++++--
>  1 file changed, 9 insertions(+), 2 deletions(-)
>
> diff --git a/include/drm/drm_auth.h b/include/drm/drm_auth.h
> index 871008118bab..6bf8b2b78991 100644
> --- a/include/drm/drm_auth.h
> +++ b/include/drm/drm_auth.h
> @@ -1,3 +1,6 @@
> +#ifndef _DRM_AUTH_H_
> +#define _DRM_AUTH_H_
> +

It's a bit of a bikeshed and this got applied already, but I think the
copyright/license comment should be the first thing in any file, and the
ifdefs should come after that. Using SPDX headers mandate this anyway.

BR,
Jani.


>  /*
>   * Internal Header for the Direct Rendering Manager
>   *
> @@ -25,8 +28,12 @@
>   * OTHER DEALINGS IN THE SOFTWARE.
>   */
>  
> -#ifndef _DRM_AUTH_H_
> -#define _DRM_AUTH_H_
> +#include <linux/idr.h>
> +#include <linux/kref.h>
> +#include <linux/wait.h>
> +
> +struct drm_file;
> +struct drm_hw_lock;
>  
>  /*
>   * Legacy DRI1 locking data structure. Only here instead of in drm_legacy.h 
> for

-- 
Jani Nikula, Intel Open Source Graphics Center
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