When calling debugfs functions, there is no need to ever check the
return value.  The function can work or not, but the code logic should
never do something different based on this.

Cc: "James (Qian) Wang" <james.qian.w...@arm.com>
Cc: Liviu Dudau <liviu.du...@arm.com>
Cc: Brian Starkey <brian.star...@arm.com>
Cc: David Airlie <airl...@linux.ie>
Cc: Daniel Vetter <dan...@ffwll.ch>
Cc: dri-devel@lists.freedesktop.org
Signed-off-by: Greg Kroah-Hartman <gre...@linuxfoundation.org>
---
 drivers/gpu/drm/arm/display/komeda/komeda_dev.c | 3 ---
 1 file changed, 3 deletions(-)

diff --git a/drivers/gpu/drm/arm/display/komeda/komeda_dev.c 
b/drivers/gpu/drm/arm/display/komeda/komeda_dev.c
index ca3599e4a4d3..58100edf58fa 100644
--- a/drivers/gpu/drm/arm/display/komeda/komeda_dev.c
+++ b/drivers/gpu/drm/arm/display/komeda/komeda_dev.c
@@ -51,9 +51,6 @@ static void komeda_debugfs_init(struct komeda_dev *mdev)
                return;
 
        mdev->debugfs_root = debugfs_create_dir("komeda", NULL);
-       if (IS_ERR_OR_NULL(mdev->debugfs_root))
-               return;
-
        debugfs_create_file("register", 0444, mdev->debugfs_root,
                            mdev, &komeda_register_fops);
 }
-- 
2.22.0

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