For the write channels with 4:2:0 subsampled YUV formats, avoid chroma
overdraw by only writing chroma for even lines (skip odd chroma rows).
This reduces necessary write memory bandwidth by at least 25% (more
with rotation enabled).

Signed-off-by: Steve Longerbeam <slongerb...@gmail.com>
---
 drivers/gpu/ipu-v3/ipu-image-convert.c | 9 +++++++++
 1 file changed, 9 insertions(+)

diff --git a/drivers/gpu/ipu-v3/ipu-image-convert.c 
b/drivers/gpu/ipu-v3/ipu-image-convert.c
index 36e88434513a..3036e01d8d42 100644
--- a/drivers/gpu/ipu-v3/ipu-image-convert.c
+++ b/drivers/gpu/ipu-v3/ipu-image-convert.c
@@ -1279,6 +1279,15 @@ static void init_idmac_channel(struct 
ipu_image_convert_ctx *ctx,
        if (rot_mode)
                ipu_cpmem_set_rotation(channel, rot_mode);
 
+       /*
+        * Skip writing U and V components to odd rows in the output
+        * channels for planar 4:2:0.
+        */
+       if ((channel == chan->out_chan ||
+            channel == chan->rotation_out_chan) &&
+           image->fmt->planar && image->fmt->uv_height_dec == 2)
+               ipu_cpmem_skip_odd_chroma_rows(channel);
+
        if (channel == chan->rotation_in_chan ||
            channel == chan->rotation_out_chan) {
                burst_size = 8;
-- 
2.17.1

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