https://bugs.freedesktop.org/show_bug.cgi?id=110214
--- Comment #101 from Pierre-Eric Pelloux-Prayer
<pierre-eric.pelloux-pra...@amd.com> ---
Created attachment 144948
--> https://bugs.freedesktop.org/attachment.cgi?id=144948&action=edit
comparison screenshot
It looks like a DPBB/scissor interation issue.
The screenshot on the left is a replay of a faulty trace with dpbb disabled.
On the right the same trace, at the same point but using dpbb.
The last executed commands are:
glScissor(3, 3, 480, 144);
glDrawArraysInstanced(GL_TRIANGLE_STRIP, 0, 4, 1);
As you can see, the purple area on the right doesn't honor the defined scissor
area.
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