On Sun, Jan 12, 2020 at 11:53:58AM -0800, Rob Clark wrote:
> From: Rob Clark <robdcl...@chromium.org>
> 
> For newer devices we want to require the path to come from the
> firmware-name property in the zap-shader dt node.

Reviewed-by: Jordan Crouse <jcro...@codeaurora.org>

> Signed-off-by: Rob Clark <robdcl...@chromium.org>
> ---
>  drivers/gpu/drm/msm/adreno/adreno_gpu.c | 22 +++++++++++++---------
>  1 file changed, 13 insertions(+), 9 deletions(-)
> 
> diff --git a/drivers/gpu/drm/msm/adreno/adreno_gpu.c 
> b/drivers/gpu/drm/msm/adreno/adreno_gpu.c
> index 456bb5af1717..c146c3b8f52b 100644
> --- a/drivers/gpu/drm/msm/adreno/adreno_gpu.c
> +++ b/drivers/gpu/drm/msm/adreno/adreno_gpu.c
> @@ -79,9 +79,21 @@ static int zap_shader_load_mdt(struct msm_gpu *gpu, const 
> char *fwname,
>               ret = request_firmware_direct(&fw, fwname, gpu->dev->dev);
>               if (ret)
>                       fw = ERR_PTR(ret);
> -     } else {
> +     } else if (fwname) {
>               /* Request the MDT file from the default location: */
>               fw = adreno_request_fw(to_adreno_gpu(gpu), fwname);
> +     } else {
> +             /*
> +              * For new targets, we require the firmware-name property,
> +              * if a zap-shader is required, rather than falling back
> +              * to a firmware name specified in gpulist.
> +              *
> +              * Because the firmware is signed with a (potentially)
> +              * device specific key, having the name come from gpulist
> +              * was a bad idea, and is only provided for backwards
> +              * compatibility for older targets.
> +              */
> +             return -ENODEV;
>       }

A possible future optimization would be to move a lot of this to the target
specific code but we can do that once we're sure that all the rest of the
fallout has bee militated.

>  
>       if (IS_ERR(fw)) {
> @@ -170,14 +182,6 @@ int adreno_zap_shader_load(struct msm_gpu *gpu, u32 
> pasid)
>               return -EPROBE_DEFER;
>       }
>  
> -     /* Each GPU has a target specific zap shader firmware name to use */
> -     if (!adreno_gpu->info->zapfw) {
> -             zap_available = false;
> -             DRM_DEV_ERROR(&pdev->dev,
> -                     "Zap shader firmware file not specified for this 
> target\n");
> -             return -ENODEV;
> -     }
> -
>       return zap_shader_load_mdt(gpu, adreno_gpu->info->zapfw, pasid);
>  }
>  
> -- 
> 2.24.1
> 

-- 
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