We currently use a single VC for sending commands and pixel data. The
LP/HS mode for pixel data is correctly set to HS by accident, as we have
set the VC to HS already earlier.

However, if we use a different VC for video data, the VC is in LP mode.
Fix this by always enabling HS mode before starting a frame update.

Signed-off-by: Tomi Valkeinen <tomi.valkei...@ti.com>
Reviewed-by: Laurent Pinchart <laurent.pinch...@ideasonboard.com>
Reviewed-by: Sebastian Reichel <sebastian.reic...@collabora.com>
---
 drivers/gpu/drm/omapdrm/dss/dsi.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/drivers/gpu/drm/omapdrm/dss/dsi.c 
b/drivers/gpu/drm/omapdrm/dss/dsi.c
index 6d97ca018a62..fb21b3235042 100644
--- a/drivers/gpu/drm/omapdrm/dss/dsi.c
+++ b/drivers/gpu/drm/omapdrm/dss/dsi.c
@@ -3915,6 +3915,8 @@ static int dsi_update_channel(struct omap_dss_device 
*dssdev, int vc)
 
        dsi_set_ulps_auto(dsi, false);
 
+       dsi_vc_enable_hs(dssdev, vc, true);
+
        /*
         * Send NOP between the frames. If we don't send something here, the
         * updates stop working. This is probably related to DSI spec stating
-- 
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Y-tunnus/Business ID: 0615521-4. Kotipaikka/Domicile: Helsinki

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