On 9/20/21 10:59 AM, Zack Rusin wrote:
On Sep 20, 2021, at 02:30, Christian König <christian.koe...@amd.com> wrote:

Am 17.09.21 um 19:53 schrieb Zack Rusin:
On some hardware, in particular in virtualized environments, the
system memory can be shared with the "hardware". In those cases
the BO's allocated through the ttm system manager might be
busy during ttm_bo_put which results in them being scheduled
for a delayed deletion.

While the patch itself is probably fine the reasoning here is a clear NAK.

Buffers in the system domain are not GPU accessible by definition, even in a 
shared environment and so *must* be idle.

I’m assuming that means they are not allowed to be ever fenced then, yes?

Any thoughts on this? I'd love a confirmation because it would mean I need to 
go and rewrite the vmwgfx_mob.c bits where we use TTM_PL_SYSTEM memory (through 
vmw_bo_create_and_populate) for a page table which is read by the host, and 
those bo's need to be fenced to prevent destruction of the page tables while 
the memory they point to is still used. So if those were never allowed to be 
fenced in the first place we probably need to add a new memory type to hold 
those page tables.

z

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