From: Rob Clark <robdcl...@chromium.org>

Keep the warn, but drop the early return.  If we do manage to hit this
sort of issue, skipping the cleanup just makes things worse (dangling
drm_mm_nodes when the msm_gem_vma is freed, etc).  Whereas the worst
that happens if we tear down a mapping the GPU is accessing is that we
get GPU iova faults, but otherwise the world keeps spinning.

Signed-off-by: Rob Clark <robdcl...@chromium.org>
---
 drivers/gpu/drm/msm/msm_gem_vma.c | 6 ++----
 1 file changed, 2 insertions(+), 4 deletions(-)

diff --git a/drivers/gpu/drm/msm/msm_gem_vma.c 
b/drivers/gpu/drm/msm/msm_gem_vma.c
index 3c1dc9241831..c471aebcdbab 100644
--- a/drivers/gpu/drm/msm/msm_gem_vma.c
+++ b/drivers/gpu/drm/msm/msm_gem_vma.c
@@ -62,8 +62,7 @@ void msm_gem_purge_vma(struct msm_gem_address_space *aspace,
        unsigned size = vma->node.size;
 
        /* Print a message if we try to purge a vma in use */
-       if (GEM_WARN_ON(msm_gem_vma_inuse(vma)))
-               return;
+       GEM_WARN_ON(msm_gem_vma_inuse(vma));
 
        /* Don't do anything if the memory isn't mapped */
        if (!vma->mapped)
@@ -128,8 +127,7 @@ msm_gem_map_vma(struct msm_gem_address_space *aspace,
 void msm_gem_close_vma(struct msm_gem_address_space *aspace,
                struct msm_gem_vma *vma)
 {
-       if (GEM_WARN_ON(msm_gem_vma_inuse(vma) || vma->mapped))
-               return;
+       GEM_WARN_ON(msm_gem_vma_inuse(vma) || vma->mapped);
 
        spin_lock(&aspace->lock);
        if (vma->iova)
-- 
2.36.1

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