mutex_init() is supposed to be balanced by a call to mutex_destroy(), but this is not currently happening on the v3d driver.
Considering the introduction of a DRM-managed mutex_init variant, switch to drmm_mutex_init. Signed-off-by: Maíra Canal <mca...@igalia.com> --- drivers/gpu/drm/v3d/v3d_gem.c | 17 +++++++++++++---- 1 file changed, 13 insertions(+), 4 deletions(-) diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c index b8980440d137..96af1cb5202a 100644 --- a/drivers/gpu/drm/v3d/v3d_gem.c +++ b/drivers/gpu/drm/v3d/v3d_gem.c @@ -10,6 +10,7 @@ #include <linux/sched/signal.h> #include <linux/uaccess.h> +#include <drm/drm_managed.h> #include <drm/drm_syncobj.h> #include <uapi/drm/v3d_drm.h> @@ -1075,10 +1076,18 @@ v3d_gem_init(struct drm_device *dev) spin_lock_init(&v3d->mm_lock); spin_lock_init(&v3d->job_lock); - mutex_init(&v3d->bo_lock); - mutex_init(&v3d->reset_lock); - mutex_init(&v3d->sched_lock); - mutex_init(&v3d->cache_clean_lock); + ret = drmm_mutex_init(dev, &v3d->bo_lock); + if (ret) + return ret; + ret = drmm_mutex_init(dev, &v3d->reset_lock); + if (ret) + return ret; + ret = drmm_mutex_init(dev, &v3d->sched_lock); + if (ret) + return ret; + ret = drmm_mutex_init(dev, &v3d->cache_clean_lock); + if (ret) + return ret; /* Note: We don't allocate address 0. Various bits of HW * treat 0 as special, such as the occlusion query counters -- 2.38.1