On Wed, May 17, 2023 at 3:04 PM Luben Tuikov <luben.tui...@amd.com> wrote:
>
> Rename drm_sched_wakeup() to drm_sched_wakeup_if_canqueue() since the former

I think drm_sched_wakeup_if_can_queue() looks cleaner.

Alex

> is misleading, as it wakes up the GPU scheduler _only if_ more jobs can be
> queued to the underlying hardware.
>
> This distinction is important to make, since the wake conditional in the GPU
> scheduler thread wakes up when other conditions are also true, e.g. when there
> are jobs to be cleaned. For instance, a user might want to wake up the
> scheduler only because there are more jobs to clean, but whether we can queue
> more jobs is irrelevant.
>
> Cc: Christian König <christian.koe...@amd.com>
> Cc: Alex Deucher <alexander.deuc...@amd.com>
> Signed-off-by: Luben Tuikov <luben.tui...@amd.com>
> ---
>  drivers/gpu/drm/scheduler/sched_entity.c | 4 ++--
>  drivers/gpu/drm/scheduler/sched_main.c   | 6 +++---
>  include/drm/gpu_scheduler.h              | 2 +-
>  3 files changed, 6 insertions(+), 6 deletions(-)
>
> diff --git a/drivers/gpu/drm/scheduler/sched_entity.c 
> b/drivers/gpu/drm/scheduler/sched_entity.c
> index cfb433e9200586..371b44fb4bacf4 100644
> --- a/drivers/gpu/drm/scheduler/sched_entity.c
> +++ b/drivers/gpu/drm/scheduler/sched_entity.c
> @@ -342,7 +342,7 @@ static void drm_sched_entity_wakeup(struct dma_fence *f,
>                 container_of(cb, struct drm_sched_entity, cb);
>
>         drm_sched_entity_clear_dep(f, cb);
> -       drm_sched_wakeup(entity->rq->sched);
> +       drm_sched_wakeup_if_canqueue(entity->rq->sched);
>  }
>
>  /**
> @@ -565,7 +565,7 @@ void drm_sched_entity_push_job(struct drm_sched_job 
> *sched_job)
>                 if (drm_sched_policy == DRM_SCHED_POLICY_FIFO)
>                         drm_sched_rq_update_fifo(entity, submit_ts);
>
> -               drm_sched_wakeup(entity->rq->sched);
> +               drm_sched_wakeup_if_canqueue(entity->rq->sched);
>         }
>  }
>  EXPORT_SYMBOL(drm_sched_entity_push_job);
> diff --git a/drivers/gpu/drm/scheduler/sched_main.c 
> b/drivers/gpu/drm/scheduler/sched_main.c
> index 8739322c30321b..f437dbe62112cc 100644
> --- a/drivers/gpu/drm/scheduler/sched_main.c
> +++ b/drivers/gpu/drm/scheduler/sched_main.c
> @@ -860,12 +860,12 @@ static bool drm_sched_can_queue(struct 
> drm_gpu_scheduler *sched)
>  }
>
>  /**
> - * drm_sched_wakeup - Wake up the scheduler when it is ready
> - *
> + * drm_sched_wakeup_if_canqueue - Wake up the scheduler
>   * @sched: scheduler instance
>   *
> + * Wake up the scheduler if we can queue jobs.
>   */
> -void drm_sched_wakeup(struct drm_gpu_scheduler *sched)
> +void drm_sched_wakeup_if_canqueue(struct drm_gpu_scheduler *sched)
>  {
>         if (drm_sched_can_queue(sched))
>                 wake_up_interruptible(&sched->wake_up_worker);
> diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
> index 31d1f5166c79fe..a05dd01e264842 100644
> --- a/include/drm/gpu_scheduler.h
> +++ b/include/drm/gpu_scheduler.h
> @@ -549,7 +549,7 @@ void drm_sched_entity_modify_sched(struct 
> drm_sched_entity *entity,
>                                     unsigned int num_sched_list);
>
>  void drm_sched_job_cleanup(struct drm_sched_job *job);
> -void drm_sched_wakeup(struct drm_gpu_scheduler *sched);
> +void drm_sched_wakeup_if_canqueue(struct drm_gpu_scheduler *sched);
>  void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job 
> *bad);
>  void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery);
>  void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched);
> --
> 2.40.1
>

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