Currently, when compression is enabled, hdisplay is reduced via integer
division. This causes issues for modes where the original hdisplay is
not a multiple of 3.

To fix this, use DIV_ROUND_UP to divide hdisplay.

Reported-by: Marijn Suijten <marijn.suij...@somainline.org>
Fixes: f3a99460406b ("drm/msm/dsi: update hdisplay calculation for 
dsi_timing_setup")
Signed-off-by: Jessica Zhang <quic_jessz...@quicinc.com>
---
 drivers/gpu/drm/msm/dsi/dsi_host.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/msm/dsi/dsi_host.c 
b/drivers/gpu/drm/msm/dsi/dsi_host.c
index 9223d7ec5a73..18d38b90eb28 100644
--- a/drivers/gpu/drm/msm/dsi/dsi_host.c
+++ b/drivers/gpu/drm/msm/dsi/dsi_host.c
@@ -952,7 +952,7 @@ static void dsi_timing_setup(struct msm_dsi_host *msm_host, 
bool is_bonded_dsi)
                 * pulse width same
                 */
                h_total -= hdisplay;
-               hdisplay = msm_dsc_get_bytes_per_line(msm_host->dsc) / 3;
+               hdisplay = 
DIV_ROUND_UP(msm_dsc_get_bytes_per_line(msm_host->dsc), 3);
                h_total += hdisplay;
                ha_end = ha_start + hdisplay;
        }

-- 
2.40.1

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