On Tue, 20 Jun 2023 21:57:17 -0300
André Almeida <andrealm...@igalia.com> wrote:

> Create a new DRM ioctl operation to get the numbers of resets for a
> given context. The numbers reflect just the resets that happened after
> the context was created, and not since the machine was booted.
> 
> Create a debugfs interface to make easier to test the API without real
> resets.
> 
> Signed-off-by: André Almeida <andrealm...@igalia.com>
> ---
>  drivers/gpu/drm/drm_debugfs.c |  2 ++
>  drivers/gpu/drm/drm_ioctl.c   | 58 +++++++++++++++++++++++++++++++++++
>  include/drm/drm_device.h      |  3 ++
>  include/drm/drm_drv.h         |  3 ++
>  include/uapi/drm/drm.h        | 21 +++++++++++++
>  include/uapi/drm/drm_mode.h   | 15 +++++++++
>  6 files changed, 102 insertions(+)

...

> diff --git a/include/uapi/drm/drm.h b/include/uapi/drm/drm.h
> index a87bbbbca2d4..a84559aa0d77 100644
> --- a/include/uapi/drm/drm.h
> +++ b/include/uapi/drm/drm.h
> @@ -1169,6 +1169,27 @@ extern "C" {
>   */
>  #define DRM_IOCTL_MODE_GETFB2                DRM_IOWR(0xCE, struct 
> drm_mode_fb_cmd2)
>  
> +/**
> + * DRM_IOCTL_GET_RESET - Get information about device resets
> + *
> + * This operation requests from the device information about resets. It 
> should
> + * consider only resets that happens after the context is created, therefore,
> + * the counter should be zero during context creation.
> + *
> + * dev_reset_count tells how many resets have happened on this device, and
> + * ctx_reset_count tells how many of such resets were caused by this context.
> + *
> + * Flags can be used to tell if a reset is in progress, and userspace should
> + * wait until it's not in progress anymore to be able to create a new 
> context;
> + * and to tell if the VRAM is considered lost. There's no safe way to clean 
> this
> + * flag so if a context see this flag set, it should be like that until the 
> end
> + * of the context.

Is "this flag" the VRAM_LOST? Or any flag?

Does this mean that not all resets are fatal to the context? Is there
any kind of reset that should not be fatal to a context? All the
rendering APIs seem to assume that any reset is fatal and the context
must be destroyed.

> + */
> +#define DRM_IOCTL_GET_RESET          DRM_IOWR(0xCF, struct drm_get_reset)
> +
> +#define DRM_RESET_IN_PROGRESS        0x1
> +#define DRM_RESET_VRAM_LOST  0x2

Ok, so the dmabuf lost is being communicated here, but how would a
userspace process know on which device a dmabuf resides on?

Let's assume process A uses device 1 to draw, exports a dmabuf, sends
it to process B which imports it to device 2. Device 1 resets and loses
VRAM contents. How would process B notice that the dmabuf is lost when
it never touches device 1 itself?

> +
>  /*
>   * Device specific ioctls should only be in their respective headers
>   * The device specific ioctl range is from 0x40 to 0x9f.
> diff --git a/include/uapi/drm/drm_mode.h b/include/uapi/drm/drm_mode.h
> index 43691058d28f..c3257bd1af9c 100644
> --- a/include/uapi/drm/drm_mode.h
> +++ b/include/uapi/drm/drm_mode.h
> @@ -1308,6 +1308,21 @@ struct drm_mode_rect {
>       __s32 y2;
>  };
>  
> +/**
> + * struct drm_get_reset - Get information about a DRM device resets
> + * @ctx_id: the context id to be queried about resets
> + * @flags: flags
> + * @dev_reset_count: global counter of resets for a given DRM device
> + * @ctx_reset_count: of all the resets counted by this device, how many were
> + * caused by this context.
> + */
> +struct drm_get_reset {
> +     __u32 ctx_id;
> +     __u32 flags;
> +     __u64 dev_reset_count;
> +     __u64 ctx_reset_count;
> +};
> +
>  #if defined(__cplusplus)
>  }
>  #endif

Thanks,
pq

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