Hi Laurent, On Fri, Jun 23, 2023 at 8:50 PM Laurent Pinchart <laurent.pinch...@ideasonboard.com> wrote: > On Fri, Jun 23, 2023 at 07:55:22PM +0200, Geert Uytterhoeven wrote: > > On Fri, Jun 23, 2023 at 6:50 PM Laurent Pinchart wrote: > > > On Thu, Jun 22, 2023 at 11:21:36AM +0200, Geert Uytterhoeven wrote: > > > > Unify primary and overlay plane allocation: > > > > - Enhance shmob_drm_plane_create() so it can be used to create the > > > > primary plane, too, > > > > - Move overlay plane creation next to primary plane creation. > > > > > > > > As overlay plane index zero now means the primary plane, this requires > > > > shifting all overlay plane indices by one. > > > > > > Do you use index zero to identify the primary plane just for > > > shmob_drm_plane_create(), or somewhere else too ? If it's just to create > > > the plane, you could instead pass the plane type to the function. > > > > Index zero is just used for the creation. > > I guess this sort of goes together with my question below... > > > > > > Signed-off-by: Geert Uytterhoeven <geert+rene...@glider.be> > > > > --- > > > > Perhaps it would be better to not use dynamic allocation, but store > > > > "struct drm_plane primary" and "struct shmob_drm_plane planes[5]" in > > > > struct drm_shmob_device instead, like is done for the crtc and encoder? > > > > ... as embedding separate primary and planes[] would also get rid of > > the need to adjust the plane indices when converting from logical to > > physical > > overlay plane indices. > > Do they need to be embedded for that, or could you simple keep the index > as it is ?
If the plane type would be passed explicitly, they would not need to be embedded for that. Then the question becomes: does it make sense to unify primary and overlay plane handling? Gr{oetje,eeting}s, Geert -- Geert Uytterhoeven -- There's lots of Linux beyond ia32 -- ge...@linux-m68k.org In personal conversations with technical people, I call myself a hacker. But when I'm talking to journalists I just say "programmer" or something like that. -- Linus Torvalds