On 08/07, Maíra Canal wrote:
> The previous patch exposed the accumulated amount of active time per
> client for each V3D queue. But this doesn't provide a global notion of
> the GPU usage.
> 
> Therefore, provide the accumulated amount of active time for each V3D
> queue (BIN, RENDER, CSD, TFU and CACHE_CLEAN), considering all the jobs
> submitted to the queue, independent of the client.
> 
> This data is exposed through the sysfs interface, so that if the
> interface is queried at two different points of time the usage percentage
> of each of the queues can be calculated.
> 
> Co-developed-by: Jose Maria Casanova Crespo <jmcasan...@igalia.com>
> Signed-off-by: Jose Maria Casanova Crespo <jmcasan...@igalia.com>
> Signed-off-by: Maíra Canal <mca...@igalia.com>
> ---
>  drivers/gpu/drm/v3d/Makefile    |   3 +-
>  drivers/gpu/drm/v3d/v3d_drv.c   |   9 +++
>  drivers/gpu/drm/v3d/v3d_drv.h   |   7 +++
>  drivers/gpu/drm/v3d/v3d_gem.c   |   5 +-
>  drivers/gpu/drm/v3d/v3d_irq.c   |  24 ++++++--
>  drivers/gpu/drm/v3d/v3d_sched.c |  13 +++-
>  drivers/gpu/drm/v3d/v3d_sysfs.c | 101 ++++++++++++++++++++++++++++++++
>  7 files changed, 155 insertions(+), 7 deletions(-)
>  create mode 100644 drivers/gpu/drm/v3d/v3d_sysfs.c
> 
> diff --git a/drivers/gpu/drm/v3d/Makefile b/drivers/gpu/drm/v3d/Makefile
> index e8b314137020..4b21b20e4998 100644
> --- a/drivers/gpu/drm/v3d/Makefile
> +++ b/drivers/gpu/drm/v3d/Makefile
> @@ -11,7 +11,8 @@ v3d-y := \
>       v3d_mmu.o \
>       v3d_perfmon.o \
>       v3d_trace_points.o \
> -     v3d_sched.o
> +     v3d_sched.o \
> +     v3d_sysfs.o
>  
>  v3d-$(CONFIG_DEBUG_FS) += v3d_debugfs.o
>  
> diff --git a/drivers/gpu/drm/v3d/v3d_drv.c b/drivers/gpu/drm/v3d/v3d_drv.c
> index ca65c707da03..7fc84a2525ca 100644
> --- a/drivers/gpu/drm/v3d/v3d_drv.c
> +++ b/drivers/gpu/drm/v3d/v3d_drv.c
> @@ -309,8 +309,14 @@ static int v3d_platform_drm_probe(struct platform_device 
> *pdev)
>       if (ret)
>               goto irq_disable;
>  
> +     ret = v3d_sysfs_init(dev);
> +     if (ret)
> +             goto drm_unregister;
> +
>       return 0;
>  
> +drm_unregister:
> +     drm_dev_unregister(drm);
>  irq_disable:
>       v3d_irq_disable(v3d);
>  gem_destroy:
> @@ -324,6 +330,9 @@ static void v3d_platform_drm_remove(struct 
> platform_device *pdev)
>  {
>       struct drm_device *drm = platform_get_drvdata(pdev);
>       struct v3d_dev *v3d = to_v3d_dev(drm);
> +     struct device *dev = &pdev->dev;
> +
> +     v3d_sysfs_destroy(dev);
>  
>       drm_dev_unregister(drm);
>  
> diff --git a/drivers/gpu/drm/v3d/v3d_drv.h b/drivers/gpu/drm/v3d/v3d_drv.h
> index 7f2897e5b2cb..c8f95a91af46 100644
> --- a/drivers/gpu/drm/v3d/v3d_drv.h
> +++ b/drivers/gpu/drm/v3d/v3d_drv.h
> @@ -38,6 +38,9 @@ struct v3d_queue_state {
>  
>       u64 fence_context;
>       u64 emit_seqno;
> +
> +     u64 start_ns;
> +     u64 enabled_ns;
>  };
>  
>  /* Performance monitor object. The perform lifetime is controlled by 
> userspace
> @@ -441,3 +444,7 @@ int v3d_perfmon_destroy_ioctl(struct drm_device *dev, 
> void *data,
>                             struct drm_file *file_priv);
>  int v3d_perfmon_get_values_ioctl(struct drm_device *dev, void *data,
>                                struct drm_file *file_priv);
> +
> +/* v3d_sysfs.c */
> +int v3d_sysfs_init(struct device *dev);
> +void v3d_sysfs_destroy(struct device *dev);
> diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c
> index 40ed0c7c3fad..630ea2db8f8f 100644
> --- a/drivers/gpu/drm/v3d/v3d_gem.c
> +++ b/drivers/gpu/drm/v3d/v3d_gem.c
> @@ -1014,8 +1014,11 @@ v3d_gem_init(struct drm_device *dev)
>       u32 pt_size = 4096 * 1024;
>       int ret, i;
>  
> -     for (i = 0; i < V3D_MAX_QUEUES; i++)
> +     for (i = 0; i < V3D_MAX_QUEUES; i++) {
>               v3d->queue[i].fence_context = dma_fence_context_alloc(1);
> +             v3d->queue[i].start_ns = 0;
> +             v3d->queue[i].enabled_ns = 0;
> +     }
>  
>       spin_lock_init(&v3d->mm_lock);
>       spin_lock_init(&v3d->job_lock);
> diff --git a/drivers/gpu/drm/v3d/v3d_irq.c b/drivers/gpu/drm/v3d/v3d_irq.c
> index c898800ae9c2..be4ff7559309 100644
> --- a/drivers/gpu/drm/v3d/v3d_irq.c
> +++ b/drivers/gpu/drm/v3d/v3d_irq.c
> @@ -102,9 +102,13 @@ v3d_irq(int irq, void *arg)
>               struct v3d_fence *fence =
>                       to_v3d_fence(v3d->bin_job->base.irq_fence);
>               struct v3d_file_priv *file = 
> v3d->bin_job->base.file->driver_priv;
> +             u64 runtime = local_clock() - file->start_ns[V3D_BIN];
>  
> -             file->enabled_ns[V3D_BIN] += local_clock() - 
> file->start_ns[V3D_BIN];
>               file->start_ns[V3D_BIN] = 0;
> +             v3d->queue[V3D_BIN].start_ns = 0;
> +
> +             file->enabled_ns[V3D_BIN] += runtime;
> +             v3d->queue[V3D_BIN].enabled_ns += runtime;
>  
>               trace_v3d_bcl_irq(&v3d->drm, fence->seqno);
>               dma_fence_signal(&fence->base);
> @@ -115,9 +119,13 @@ v3d_irq(int irq, void *arg)
>               struct v3d_fence *fence =
>                       to_v3d_fence(v3d->render_job->base.irq_fence);
>               struct v3d_file_priv *file = 
> v3d->render_job->base.file->driver_priv;
> +             u64 runtime = local_clock() - file->start_ns[V3D_RENDER];
>  
> -             file->enabled_ns[V3D_RENDER] += local_clock() - 
> file->start_ns[V3D_RENDER];
>               file->start_ns[V3D_RENDER] = 0;
> +             v3d->queue[V3D_RENDER].start_ns = 0;
> +
> +             file->enabled_ns[V3D_RENDER] += runtime;
> +             v3d->queue[V3D_RENDER].enabled_ns += runtime;
>  
>               trace_v3d_rcl_irq(&v3d->drm, fence->seqno);
>               dma_fence_signal(&fence->base);
> @@ -128,9 +136,13 @@ v3d_irq(int irq, void *arg)
>               struct v3d_fence *fence =
>                       to_v3d_fence(v3d->csd_job->base.irq_fence);
>               struct v3d_file_priv *file = 
> v3d->csd_job->base.file->driver_priv;
> +             u64 runtime = local_clock() - file->start_ns[V3D_CSD];
>  
> -             file->enabled_ns[V3D_CSD] += local_clock() - 
> file->start_ns[V3D_CSD];
>               file->start_ns[V3D_CSD] = 0;
> +             v3d->queue[V3D_CSD].start_ns = 0;
> +
> +             file->enabled_ns[V3D_CSD] += runtime;
> +             v3d->queue[V3D_CSD].enabled_ns += runtime;
>  
>               trace_v3d_csd_irq(&v3d->drm, fence->seqno);
>               dma_fence_signal(&fence->base);
> @@ -168,9 +180,13 @@ v3d_hub_irq(int irq, void *arg)
>               struct v3d_fence *fence =
>                       to_v3d_fence(v3d->tfu_job->base.irq_fence);
>               struct v3d_file_priv *file = 
> v3d->tfu_job->base.file->driver_priv;
> +             u64 runtime = local_clock() - file->start_ns[V3D_TFU];
>  
> -             file->enabled_ns[V3D_TFU] += local_clock() - 
> file->start_ns[V3D_TFU];
>               file->start_ns[V3D_TFU] = 0;
> +             v3d->queue[V3D_TFU].start_ns = 0;
> +
> +             file->enabled_ns[V3D_TFU] += runtime;
> +             v3d->queue[V3D_TFU].enabled_ns += runtime;
>  
>               trace_v3d_tfu_irq(&v3d->drm, fence->seqno);
>               dma_fence_signal(&fence->base);
> diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c
> index b360709c0765..1a9c7f395862 100644
> --- a/drivers/gpu/drm/v3d/v3d_sched.c
> +++ b/drivers/gpu/drm/v3d/v3d_sched.c
> @@ -110,6 +110,7 @@ static struct dma_fence *v3d_bin_job_run(struct 
> drm_sched_job *sched_job)
>                           job->start, job->end);
>  
>       file->start_ns[V3D_BIN] = local_clock();
> +     v3d->queue[V3D_BIN].start_ns = file->start_ns[V3D_BIN];
>       file->jobs_sent[V3D_BIN]++;
>  
>       v3d_switch_perfmon(v3d, &job->base);
> @@ -165,6 +166,7 @@ static struct dma_fence *v3d_render_job_run(struct 
> drm_sched_job *sched_job)
>                           job->start, job->end);
>  
>       file->start_ns[V3D_RENDER] = local_clock();
> +     v3d->queue[V3D_RENDER].start_ns = file->start_ns[V3D_RENDER];
>       file->jobs_sent[V3D_RENDER]++;
>  
>       v3d_switch_perfmon(v3d, &job->base);
> @@ -201,6 +203,7 @@ v3d_tfu_job_run(struct drm_sched_job *sched_job)
>       trace_v3d_submit_tfu(dev, to_v3d_fence(fence)->seqno);
>  
>       file->start_ns[V3D_TFU] = local_clock();
> +     v3d->queue[V3D_TFU].start_ns = file->start_ns[V3D_TFU];
>       file->jobs_sent[V3D_TFU]++;
>  
>       V3D_WRITE(V3D_TFU_IIA, job->args.iia);
> @@ -246,6 +249,7 @@ v3d_csd_job_run(struct drm_sched_job *sched_job)
>       trace_v3d_submit_csd(dev, to_v3d_fence(fence)->seqno);
>  
>       file->start_ns[V3D_CSD] = local_clock();
> +     v3d->queue[V3D_CSD].start_ns = file->start_ns[V3D_CSD];
>       file->jobs_sent[V3D_CSD]++;
>  
>       v3d_switch_perfmon(v3d, &job->base);
> @@ -264,14 +268,21 @@ v3d_cache_clean_job_run(struct drm_sched_job *sched_job)
>       struct v3d_job *job = to_v3d_job(sched_job);
>       struct v3d_dev *v3d = job->v3d;
>       struct v3d_file_priv *file = job->file->driver_priv;
> +     u64 runtime;
>  
>       file->start_ns[V3D_CACHE_CLEAN] = local_clock();
> +     v3d->queue[V3D_CACHE_CLEAN].start_ns = file->start_ns[V3D_CACHE_CLEAN];
>       file->jobs_sent[V3D_CACHE_CLEAN]++;
>  
>       v3d_clean_caches(v3d);
>  
> -     file->enabled_ns[V3D_CACHE_CLEAN] += local_clock() - 
> file->start_ns[V3D_CACHE_CLEAN];
> +     runtime = local_clock() - file->start_ns[V3D_CACHE_CLEAN];
> +
> +     file->enabled_ns[V3D_CACHE_CLEAN] += runtime;
> +     v3d->queue[V3D_CACHE_CLEAN].enabled_ns += runtime;
> +
>       file->start_ns[V3D_CACHE_CLEAN] = 0;
> +     v3d->queue[V3D_CACHE_CLEAN].start_ns = 0;
>  
>       return NULL;
>  }
> diff --git a/drivers/gpu/drm/v3d/v3d_sysfs.c b/drivers/gpu/drm/v3d/v3d_sysfs.c
> new file mode 100644
> index 000000000000..19cef3ddb7c6
> --- /dev/null
> +++ b/drivers/gpu/drm/v3d/v3d_sysfs.c
> @@ -0,0 +1,101 @@
> +// SPDX-License-Identifier: MIT
> +/*
> + * Copyright © 2023 Igalia S.L.
> + */
> +
> +#include <linux/sched/clock.h>
> +#include <linux/sysfs.h>
> +
> +#include "v3d_drv.h"
> +
> +static u64
> +v3d_sysfs_emit_total_runtime(struct v3d_dev *v3d, enum v3d_queue queue, char 
> *buf)
> +{
> +     u64 timestamp = local_clock();
> +     u64 active_runtime;
> +
> +     if (v3d->queue[queue].start_ns)
> +             active_runtime = timestamp - v3d->queue[queue].start_ns;
> +     else
> +             active_runtime = 0;
> +
> +     return sysfs_emit(buf, "timestamp: %llu %s: %llu ns\n",
> +                       timestamp,
> +                       v3d_queue_to_string(queue),
> +                       v3d->queue[queue].enabled_ns + active_runtime);
> +}

A brief description (code comment) of these outputs would be goo too.

Melissa

> +
> +static ssize_t
> +bin_queue_show(struct device *dev, struct device_attribute *attr, char *buf)
> +{
> +     struct drm_device *drm = dev_get_drvdata(dev);
> +     struct v3d_dev *v3d = to_v3d_dev(drm);
> +
> +     return v3d_sysfs_emit_total_runtime(v3d, V3D_BIN, buf);
> +}
> +static DEVICE_ATTR_RO(bin_queue);
> +
> +static ssize_t
> +render_queue_show(struct device *dev, struct device_attribute *attr, char 
> *buf)
> +{
> +     struct drm_device *drm = dev_get_drvdata(dev);
> +     struct v3d_dev *v3d = to_v3d_dev(drm);
> +
> +     return v3d_sysfs_emit_total_runtime(v3d, V3D_RENDER, buf);
> +}
> +static DEVICE_ATTR_RO(render_queue);
> +
> +static ssize_t
> +tfu_queue_show(struct device *dev, struct device_attribute *attr, char *buf)
> +{
> +     struct drm_device *drm = dev_get_drvdata(dev);
> +     struct v3d_dev *v3d = to_v3d_dev(drm);
> +
> +     return v3d_sysfs_emit_total_runtime(v3d, V3D_TFU, buf);
> +}
> +static DEVICE_ATTR_RO(tfu_queue);
> +
> +static ssize_t
> +csd_queue_show(struct device *dev, struct device_attribute *attr, char *buf)
> +{
> +     struct drm_device *drm = dev_get_drvdata(dev);
> +     struct v3d_dev *v3d = to_v3d_dev(drm);
> +
> +     return v3d_sysfs_emit_total_runtime(v3d, V3D_CSD, buf);
> +}
> +static DEVICE_ATTR_RO(csd_queue);
> +
> +static ssize_t
> +cache_clean_queue_show(struct device *dev, struct device_attribute *attr, 
> char *buf)
> +{
> +     struct drm_device *drm = dev_get_drvdata(dev);
> +     struct v3d_dev *v3d = to_v3d_dev(drm);
> +
> +     return v3d_sysfs_emit_total_runtime(v3d, V3D_CACHE_CLEAN, buf);
> +}
> +static DEVICE_ATTR_RO(cache_clean_queue);
> +
> +static struct attribute *v3d_sysfs_entries[] = {
> +     &dev_attr_bin_queue.attr,
> +     &dev_attr_render_queue.attr,
> +     &dev_attr_tfu_queue.attr,
> +     &dev_attr_csd_queue.attr,
> +     &dev_attr_cache_clean_queue.attr,
> +     NULL,
> +};
> +
> +static struct attribute_group v3d_sysfs_attr_group = {
> +     .attrs = v3d_sysfs_entries,
> +};
> +
> +int
> +v3d_sysfs_init(struct device *dev)
> +{
> +     return sysfs_create_group(&dev->kobj, &v3d_sysfs_attr_group);
> +}
> +
> +void
> +v3d_sysfs_destroy(struct device *dev)
> +{
> +     return sysfs_remove_group(&dev->kobj, &v3d_sysfs_attr_group);
> +}
> -- 
> 2.41.0
> 

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