On 08/07, Maíra Canal wrote: > The previous patch exposed the accumulated amount of active time per > client for each V3D queue. But this doesn't provide a global notion of > the GPU usage. > > Therefore, provide the accumulated amount of active time for each V3D > queue (BIN, RENDER, CSD, TFU and CACHE_CLEAN), considering all the jobs > submitted to the queue, independent of the client. > > This data is exposed through the sysfs interface, so that if the > interface is queried at two different points of time the usage percentage > of each of the queues can be calculated. > > Co-developed-by: Jose Maria Casanova Crespo <jmcasan...@igalia.com> > Signed-off-by: Jose Maria Casanova Crespo <jmcasan...@igalia.com> > Signed-off-by: Maíra Canal <mca...@igalia.com> > --- > drivers/gpu/drm/v3d/Makefile | 3 +- > drivers/gpu/drm/v3d/v3d_drv.c | 9 +++ > drivers/gpu/drm/v3d/v3d_drv.h | 7 +++ > drivers/gpu/drm/v3d/v3d_gem.c | 5 +- > drivers/gpu/drm/v3d/v3d_irq.c | 24 ++++++-- > drivers/gpu/drm/v3d/v3d_sched.c | 13 +++- > drivers/gpu/drm/v3d/v3d_sysfs.c | 101 ++++++++++++++++++++++++++++++++ > 7 files changed, 155 insertions(+), 7 deletions(-) > create mode 100644 drivers/gpu/drm/v3d/v3d_sysfs.c > > diff --git a/drivers/gpu/drm/v3d/Makefile b/drivers/gpu/drm/v3d/Makefile > index e8b314137020..4b21b20e4998 100644 > --- a/drivers/gpu/drm/v3d/Makefile > +++ b/drivers/gpu/drm/v3d/Makefile > @@ -11,7 +11,8 @@ v3d-y := \ > v3d_mmu.o \ > v3d_perfmon.o \ > v3d_trace_points.o \ > - v3d_sched.o > + v3d_sched.o \ > + v3d_sysfs.o > > v3d-$(CONFIG_DEBUG_FS) += v3d_debugfs.o > > diff --git a/drivers/gpu/drm/v3d/v3d_drv.c b/drivers/gpu/drm/v3d/v3d_drv.c > index ca65c707da03..7fc84a2525ca 100644 > --- a/drivers/gpu/drm/v3d/v3d_drv.c > +++ b/drivers/gpu/drm/v3d/v3d_drv.c > @@ -309,8 +309,14 @@ static int v3d_platform_drm_probe(struct platform_device > *pdev) > if (ret) > goto irq_disable; > > + ret = v3d_sysfs_init(dev); > + if (ret) > + goto drm_unregister; > + > return 0; > > +drm_unregister: > + drm_dev_unregister(drm); > irq_disable: > v3d_irq_disable(v3d); > gem_destroy: > @@ -324,6 +330,9 @@ static void v3d_platform_drm_remove(struct > platform_device *pdev) > { > struct drm_device *drm = platform_get_drvdata(pdev); > struct v3d_dev *v3d = to_v3d_dev(drm); > + struct device *dev = &pdev->dev; > + > + v3d_sysfs_destroy(dev); > > drm_dev_unregister(drm); > > diff --git a/drivers/gpu/drm/v3d/v3d_drv.h b/drivers/gpu/drm/v3d/v3d_drv.h > index 7f2897e5b2cb..c8f95a91af46 100644 > --- a/drivers/gpu/drm/v3d/v3d_drv.h > +++ b/drivers/gpu/drm/v3d/v3d_drv.h > @@ -38,6 +38,9 @@ struct v3d_queue_state { > > u64 fence_context; > u64 emit_seqno; > + > + u64 start_ns; > + u64 enabled_ns; > }; > > /* Performance monitor object. The perform lifetime is controlled by > userspace > @@ -441,3 +444,7 @@ int v3d_perfmon_destroy_ioctl(struct drm_device *dev, > void *data, > struct drm_file *file_priv); > int v3d_perfmon_get_values_ioctl(struct drm_device *dev, void *data, > struct drm_file *file_priv); > + > +/* v3d_sysfs.c */ > +int v3d_sysfs_init(struct device *dev); > +void v3d_sysfs_destroy(struct device *dev); > diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c > index 40ed0c7c3fad..630ea2db8f8f 100644 > --- a/drivers/gpu/drm/v3d/v3d_gem.c > +++ b/drivers/gpu/drm/v3d/v3d_gem.c > @@ -1014,8 +1014,11 @@ v3d_gem_init(struct drm_device *dev) > u32 pt_size = 4096 * 1024; > int ret, i; > > - for (i = 0; i < V3D_MAX_QUEUES; i++) > + for (i = 0; i < V3D_MAX_QUEUES; i++) { > v3d->queue[i].fence_context = dma_fence_context_alloc(1); > + v3d->queue[i].start_ns = 0; > + v3d->queue[i].enabled_ns = 0; > + } > > spin_lock_init(&v3d->mm_lock); > spin_lock_init(&v3d->job_lock); > diff --git a/drivers/gpu/drm/v3d/v3d_irq.c b/drivers/gpu/drm/v3d/v3d_irq.c > index c898800ae9c2..be4ff7559309 100644 > --- a/drivers/gpu/drm/v3d/v3d_irq.c > +++ b/drivers/gpu/drm/v3d/v3d_irq.c > @@ -102,9 +102,13 @@ v3d_irq(int irq, void *arg) > struct v3d_fence *fence = > to_v3d_fence(v3d->bin_job->base.irq_fence); > struct v3d_file_priv *file = > v3d->bin_job->base.file->driver_priv; > + u64 runtime = local_clock() - file->start_ns[V3D_BIN]; > > - file->enabled_ns[V3D_BIN] += local_clock() - > file->start_ns[V3D_BIN]; > file->start_ns[V3D_BIN] = 0; > + v3d->queue[V3D_BIN].start_ns = 0; > + > + file->enabled_ns[V3D_BIN] += runtime; > + v3d->queue[V3D_BIN].enabled_ns += runtime; > > trace_v3d_bcl_irq(&v3d->drm, fence->seqno); > dma_fence_signal(&fence->base); > @@ -115,9 +119,13 @@ v3d_irq(int irq, void *arg) > struct v3d_fence *fence = > to_v3d_fence(v3d->render_job->base.irq_fence); > struct v3d_file_priv *file = > v3d->render_job->base.file->driver_priv; > + u64 runtime = local_clock() - file->start_ns[V3D_RENDER]; > > - file->enabled_ns[V3D_RENDER] += local_clock() - > file->start_ns[V3D_RENDER]; > file->start_ns[V3D_RENDER] = 0; > + v3d->queue[V3D_RENDER].start_ns = 0; > + > + file->enabled_ns[V3D_RENDER] += runtime; > + v3d->queue[V3D_RENDER].enabled_ns += runtime; > > trace_v3d_rcl_irq(&v3d->drm, fence->seqno); > dma_fence_signal(&fence->base); > @@ -128,9 +136,13 @@ v3d_irq(int irq, void *arg) > struct v3d_fence *fence = > to_v3d_fence(v3d->csd_job->base.irq_fence); > struct v3d_file_priv *file = > v3d->csd_job->base.file->driver_priv; > + u64 runtime = local_clock() - file->start_ns[V3D_CSD]; > > - file->enabled_ns[V3D_CSD] += local_clock() - > file->start_ns[V3D_CSD]; > file->start_ns[V3D_CSD] = 0; > + v3d->queue[V3D_CSD].start_ns = 0; > + > + file->enabled_ns[V3D_CSD] += runtime; > + v3d->queue[V3D_CSD].enabled_ns += runtime; > > trace_v3d_csd_irq(&v3d->drm, fence->seqno); > dma_fence_signal(&fence->base); > @@ -168,9 +180,13 @@ v3d_hub_irq(int irq, void *arg) > struct v3d_fence *fence = > to_v3d_fence(v3d->tfu_job->base.irq_fence); > struct v3d_file_priv *file = > v3d->tfu_job->base.file->driver_priv; > + u64 runtime = local_clock() - file->start_ns[V3D_TFU]; > > - file->enabled_ns[V3D_TFU] += local_clock() - > file->start_ns[V3D_TFU]; > file->start_ns[V3D_TFU] = 0; > + v3d->queue[V3D_TFU].start_ns = 0; > + > + file->enabled_ns[V3D_TFU] += runtime; > + v3d->queue[V3D_TFU].enabled_ns += runtime; > > trace_v3d_tfu_irq(&v3d->drm, fence->seqno); > dma_fence_signal(&fence->base); > diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c > index b360709c0765..1a9c7f395862 100644 > --- a/drivers/gpu/drm/v3d/v3d_sched.c > +++ b/drivers/gpu/drm/v3d/v3d_sched.c > @@ -110,6 +110,7 @@ static struct dma_fence *v3d_bin_job_run(struct > drm_sched_job *sched_job) > job->start, job->end); > > file->start_ns[V3D_BIN] = local_clock(); > + v3d->queue[V3D_BIN].start_ns = file->start_ns[V3D_BIN]; > file->jobs_sent[V3D_BIN]++; > > v3d_switch_perfmon(v3d, &job->base); > @@ -165,6 +166,7 @@ static struct dma_fence *v3d_render_job_run(struct > drm_sched_job *sched_job) > job->start, job->end); > > file->start_ns[V3D_RENDER] = local_clock(); > + v3d->queue[V3D_RENDER].start_ns = file->start_ns[V3D_RENDER]; > file->jobs_sent[V3D_RENDER]++; > > v3d_switch_perfmon(v3d, &job->base); > @@ -201,6 +203,7 @@ v3d_tfu_job_run(struct drm_sched_job *sched_job) > trace_v3d_submit_tfu(dev, to_v3d_fence(fence)->seqno); > > file->start_ns[V3D_TFU] = local_clock(); > + v3d->queue[V3D_TFU].start_ns = file->start_ns[V3D_TFU]; > file->jobs_sent[V3D_TFU]++; > > V3D_WRITE(V3D_TFU_IIA, job->args.iia); > @@ -246,6 +249,7 @@ v3d_csd_job_run(struct drm_sched_job *sched_job) > trace_v3d_submit_csd(dev, to_v3d_fence(fence)->seqno); > > file->start_ns[V3D_CSD] = local_clock(); > + v3d->queue[V3D_CSD].start_ns = file->start_ns[V3D_CSD]; > file->jobs_sent[V3D_CSD]++; > > v3d_switch_perfmon(v3d, &job->base); > @@ -264,14 +268,21 @@ v3d_cache_clean_job_run(struct drm_sched_job *sched_job) > struct v3d_job *job = to_v3d_job(sched_job); > struct v3d_dev *v3d = job->v3d; > struct v3d_file_priv *file = job->file->driver_priv; > + u64 runtime; > > file->start_ns[V3D_CACHE_CLEAN] = local_clock(); > + v3d->queue[V3D_CACHE_CLEAN].start_ns = file->start_ns[V3D_CACHE_CLEAN]; > file->jobs_sent[V3D_CACHE_CLEAN]++; > > v3d_clean_caches(v3d); > > - file->enabled_ns[V3D_CACHE_CLEAN] += local_clock() - > file->start_ns[V3D_CACHE_CLEAN]; > + runtime = local_clock() - file->start_ns[V3D_CACHE_CLEAN]; > + > + file->enabled_ns[V3D_CACHE_CLEAN] += runtime; > + v3d->queue[V3D_CACHE_CLEAN].enabled_ns += runtime; > + > file->start_ns[V3D_CACHE_CLEAN] = 0; > + v3d->queue[V3D_CACHE_CLEAN].start_ns = 0; > > return NULL; > } > diff --git a/drivers/gpu/drm/v3d/v3d_sysfs.c b/drivers/gpu/drm/v3d/v3d_sysfs.c > new file mode 100644 > index 000000000000..19cef3ddb7c6 > --- /dev/null > +++ b/drivers/gpu/drm/v3d/v3d_sysfs.c > @@ -0,0 +1,101 @@ > +// SPDX-License-Identifier: MIT > +/* > + * Copyright © 2023 Igalia S.L. > + */ > + > +#include <linux/sched/clock.h> > +#include <linux/sysfs.h> > + > +#include "v3d_drv.h" > + > +static u64 > +v3d_sysfs_emit_total_runtime(struct v3d_dev *v3d, enum v3d_queue queue, char > *buf) > +{ > + u64 timestamp = local_clock(); > + u64 active_runtime; > + > + if (v3d->queue[queue].start_ns) > + active_runtime = timestamp - v3d->queue[queue].start_ns; > + else > + active_runtime = 0; > + > + return sysfs_emit(buf, "timestamp: %llu %s: %llu ns\n", > + timestamp, > + v3d_queue_to_string(queue), > + v3d->queue[queue].enabled_ns + active_runtime); > +}
A brief description (code comment) of these outputs would be goo too. Melissa > + > +static ssize_t > +bin_queue_show(struct device *dev, struct device_attribute *attr, char *buf) > +{ > + struct drm_device *drm = dev_get_drvdata(dev); > + struct v3d_dev *v3d = to_v3d_dev(drm); > + > + return v3d_sysfs_emit_total_runtime(v3d, V3D_BIN, buf); > +} > +static DEVICE_ATTR_RO(bin_queue); > + > +static ssize_t > +render_queue_show(struct device *dev, struct device_attribute *attr, char > *buf) > +{ > + struct drm_device *drm = dev_get_drvdata(dev); > + struct v3d_dev *v3d = to_v3d_dev(drm); > + > + return v3d_sysfs_emit_total_runtime(v3d, V3D_RENDER, buf); > +} > +static DEVICE_ATTR_RO(render_queue); > + > +static ssize_t > +tfu_queue_show(struct device *dev, struct device_attribute *attr, char *buf) > +{ > + struct drm_device *drm = dev_get_drvdata(dev); > + struct v3d_dev *v3d = to_v3d_dev(drm); > + > + return v3d_sysfs_emit_total_runtime(v3d, V3D_TFU, buf); > +} > +static DEVICE_ATTR_RO(tfu_queue); > + > +static ssize_t > +csd_queue_show(struct device *dev, struct device_attribute *attr, char *buf) > +{ > + struct drm_device *drm = dev_get_drvdata(dev); > + struct v3d_dev *v3d = to_v3d_dev(drm); > + > + return v3d_sysfs_emit_total_runtime(v3d, V3D_CSD, buf); > +} > +static DEVICE_ATTR_RO(csd_queue); > + > +static ssize_t > +cache_clean_queue_show(struct device *dev, struct device_attribute *attr, > char *buf) > +{ > + struct drm_device *drm = dev_get_drvdata(dev); > + struct v3d_dev *v3d = to_v3d_dev(drm); > + > + return v3d_sysfs_emit_total_runtime(v3d, V3D_CACHE_CLEAN, buf); > +} > +static DEVICE_ATTR_RO(cache_clean_queue); > + > +static struct attribute *v3d_sysfs_entries[] = { > + &dev_attr_bin_queue.attr, > + &dev_attr_render_queue.attr, > + &dev_attr_tfu_queue.attr, > + &dev_attr_csd_queue.attr, > + &dev_attr_cache_clean_queue.attr, > + NULL, > +}; > + > +static struct attribute_group v3d_sysfs_attr_group = { > + .attrs = v3d_sysfs_entries, > +}; > + > +int > +v3d_sysfs_init(struct device *dev) > +{ > + return sysfs_create_group(&dev->kobj, &v3d_sysfs_attr_group); > +} > + > +void > +v3d_sysfs_destroy(struct device *dev) > +{ > + return sysfs_remove_group(&dev->kobj, &v3d_sysfs_attr_group); > +} > -- > 2.41.0 >
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