On Tue, Sep 12, 2023 at 12:13:57PM +0200, Boris Brezillon wrote:
> On Fri, 25 Aug 2023 15:45:49 +0200
> Christian König <christian.koe...@amd.com> wrote:
> 
> > Am 25.08.23 um 15:36 schrieb Matthew Brost:
> > > On Fri, Aug 25, 2023 at 10:02:32AM +0200, Christian König wrote:  
> > >> Am 25.08.23 um 04:58 schrieb Matthew Brost:  
> > >>> On Fri, Aug 25, 2023 at 01:04:10AM +0200, Danilo Krummrich wrote:  
> > >>>> On Thu, Aug 10, 2023 at 07:31:32PM -0700, Matthew Brost wrote:  
> > >>>>> Rather than call free_job and run_job in same work item have a 
> > >>>>> dedicated
> > >>>>> work item for each. This aligns with the design and intended use of 
> > >>>>> work
> > >>>>> queues.
> > >>>>>
> > >>>>> Signed-off-by: Matthew Brost <matthew.br...@intel.com>
> > >>>>> ---
> > >>>>>    drivers/gpu/drm/scheduler/sched_main.c | 137 
> > >>>>> ++++++++++++++++++-------
> > >>>>>    include/drm/gpu_scheduler.h            |   8 +-
> > >>>>>    2 files changed, 106 insertions(+), 39 deletions(-)
> > >>>>>
> > >>>>> diff --git a/drivers/gpu/drm/scheduler/sched_main.c 
> > >>>>> b/drivers/gpu/drm/scheduler/sched_main.c
> > >>>>> index cede47afc800..b67469eac179 100644
> > >>>>> --- a/drivers/gpu/drm/scheduler/sched_main.c
> > >>>>> +++ b/drivers/gpu/drm/scheduler/sched_main.c
> > >>>>> @@ -213,11 +213,12 @@ void drm_sched_rq_remove_entity(struct 
> > >>>>> drm_sched_rq *rq,
> > >>>>>     * drm_sched_rq_select_entity_rr - Select an entity which could 
> > >>>>> provide a job to run
> > >>>>>     *
> > >>>>>     * @rq: scheduler run queue to check.
> > >>>>> + * @dequeue: dequeue selected entity
> > >>>>>     *
> > >>>>>     * Try to find a ready entity, returns NULL if none found.
> > >>>>>     */
> > >>>>>    static struct drm_sched_entity *
> > >>>>> -drm_sched_rq_select_entity_rr(struct drm_sched_rq *rq)
> > >>>>> +drm_sched_rq_select_entity_rr(struct drm_sched_rq *rq, bool dequeue)
> > >>>>>    {
> > >>>>>       struct drm_sched_entity *entity;
> > >>>>> @@ -227,8 +228,10 @@ drm_sched_rq_select_entity_rr(struct 
> > >>>>> drm_sched_rq *rq)
> > >>>>>       if (entity) {
> > >>>>>               list_for_each_entry_continue(entity, &rq->entities, 
> > >>>>> list) {
> > >>>>>                       if (drm_sched_entity_is_ready(entity)) {
> > >>>>> -                             rq->current_entity = entity;
> > >>>>> -                             reinit_completion(&entity->entity_idle);
> > >>>>> +                             if (dequeue) {
> > >>>>> +                                     rq->current_entity = entity;
> > >>>>> +                                     
> > >>>>> reinit_completion(&entity->entity_idle);
> > >>>>> +                             }
> > >>>>>                               spin_unlock(&rq->lock);
> > >>>>>                               return entity;
> > >>>>>                       }
> > >>>>> @@ -238,8 +241,10 @@ drm_sched_rq_select_entity_rr(struct 
> > >>>>> drm_sched_rq *rq)
> > >>>>>       list_for_each_entry(entity, &rq->entities, list) {
> > >>>>>               if (drm_sched_entity_is_ready(entity)) {
> > >>>>> -                     rq->current_entity = entity;
> > >>>>> -                     reinit_completion(&entity->entity_idle);
> > >>>>> +                     if (dequeue) {
> > >>>>> +                             rq->current_entity = entity;
> > >>>>> +                             reinit_completion(&entity->entity_idle);
> > >>>>> +                     }
> > >>>>>                       spin_unlock(&rq->lock);
> > >>>>>                       return entity;
> > >>>>>               }
> > >>>>> @@ -257,11 +262,12 @@ drm_sched_rq_select_entity_rr(struct 
> > >>>>> drm_sched_rq *rq)
> > >>>>>     * drm_sched_rq_select_entity_fifo - Select an entity which 
> > >>>>> provides a job to run
> > >>>>>     *
> > >>>>>     * @rq: scheduler run queue to check.
> > >>>>> + * @dequeue: dequeue selected entity
> > >>>>>     *
> > >>>>>     * Find oldest waiting ready entity, returns NULL if none found.
> > >>>>>     */
> > >>>>>    static struct drm_sched_entity *
> > >>>>> -drm_sched_rq_select_entity_fifo(struct drm_sched_rq *rq)
> > >>>>> +drm_sched_rq_select_entity_fifo(struct drm_sched_rq *rq, bool 
> > >>>>> dequeue)
> > >>>>>    {
> > >>>>>       struct rb_node *rb;
> > >>>>> @@ -271,8 +277,10 @@ drm_sched_rq_select_entity_fifo(struct 
> > >>>>> drm_sched_rq *rq)
> > >>>>>               entity = rb_entry(rb, struct drm_sched_entity, 
> > >>>>> rb_tree_node);
> > >>>>>               if (drm_sched_entity_is_ready(entity)) {
> > >>>>> -                     rq->current_entity = entity;
> > >>>>> -                     reinit_completion(&entity->entity_idle);
> > >>>>> +                     if (dequeue) {
> > >>>>> +                             rq->current_entity = entity;
> > >>>>> +                             reinit_completion(&entity->entity_idle);
> > >>>>> +                     }
> > >>>>>                       break;
> > >>>>>               }
> > >>>>>       }
> > >>>>> @@ -282,13 +290,54 @@ drm_sched_rq_select_entity_fifo(struct 
> > >>>>> drm_sched_rq *rq)
> > >>>>>    }
> > >>>>>    /**
> > >>>>> - * drm_sched_submit_queue - scheduler queue submission
> > >>>>> + * drm_sched_run_job_queue - queue job submission
> > >>>>>     * @sched: scheduler instance
> > >>>>>     */
> > >>>>> -static void drm_sched_submit_queue(struct drm_gpu_scheduler *sched)
> > >>>>> +static void drm_sched_run_job_queue(struct drm_gpu_scheduler *sched)
> > >>>>>    {
> > >>>>>       if (!READ_ONCE(sched->pause_submit))
> > >>>>> -             queue_work(sched->submit_wq, &sched->work_submit);
> > >>>>> +             queue_work(sched->submit_wq, &sched->work_run_job);
> > >>>>> +}
> > >>>>> +
> > >>>>> +static struct drm_sched_entity *
> > >>>>> +drm_sched_select_entity(struct drm_gpu_scheduler *sched, bool 
> > >>>>> dequeue);
> > >>>>> +
> > >>>>> +/**
> > >>>>> + * drm_sched_run_job_queue_if_ready - queue job submission if ready
> > >>>>> + * @sched: scheduler instance
> > >>>>> + */
> > >>>>> +static void drm_sched_run_job_queue_if_ready(struct 
> > >>>>> drm_gpu_scheduler *sched)
> > >>>>> +{
> > >>>>> +     if (drm_sched_select_entity(sched, false))
> > >>>>> +             drm_sched_run_job_queue(sched);
> > >>>>> +}
> > >>>>> +
> > >>>>> +/**
> > >>>>> + * drm_sched_free_job_queue - queue free job
> > >>>>> + *
> > >>>>> + * @sched: scheduler instance to queue free job
> > >>>>> + */
> > >>>>> +static void drm_sched_free_job_queue(struct drm_gpu_scheduler *sched)
> > >>>>> +{
> > >>>>> +     if (!READ_ONCE(sched->pause_submit))
> > >>>>> +             queue_work(sched->submit_wq, &sched->work_free_job);
> > >>>>> +}
> > >>>>> +
> > >>>>> +/**
> > >>>>> + * drm_sched_free_job_queue_if_ready - queue free job if ready
> > >>>>> + *
> > >>>>> + * @sched: scheduler instance to queue free job
> > >>>>> + */
> > >>>>> +static void drm_sched_free_job_queue_if_ready(struct 
> > >>>>> drm_gpu_scheduler *sched)
> > >>>>> +{
> > >>>>> +     struct drm_sched_job *job;
> > >>>>> +
> > >>>>> +     spin_lock(&sched->job_list_lock);
> > >>>>> +     job = list_first_entry_or_null(&sched->pending_list,
> > >>>>> +                                    struct drm_sched_job, list);
> > >>>>> +     if (job && dma_fence_is_signaled(&job->s_fence->finished))
> > >>>>> +             drm_sched_free_job_queue(sched);
> > >>>>> +     spin_unlock(&sched->job_list_lock);
> > >>>>>    }
> > >>>>>    /**
> > >>>>> @@ -310,7 +359,7 @@ static void drm_sched_job_done(struct 
> > >>>>> drm_sched_job *s_job, int result)
> > >>>>>       dma_fence_get(&s_fence->finished);
> > >>>>>       drm_sched_fence_finished(s_fence, result);
> > >>>>>       dma_fence_put(&s_fence->finished);
> > >>>>> -     drm_sched_submit_queue(sched);
> > >>>>> +     drm_sched_free_job_queue(sched);
> > >>>>>    }
> > >>>>>    /**
> > >>>>> @@ -906,18 +955,19 @@ static bool drm_sched_can_queue(struct 
> > >>>>> drm_gpu_scheduler *sched)
> > >>>>>    void drm_sched_wakeup_if_can_queue(struct drm_gpu_scheduler *sched)
> > >>>>>    {
> > >>>>>       if (drm_sched_can_queue(sched))
> > >>>>> -             drm_sched_submit_queue(sched);
> > >>>>> +             drm_sched_run_job_queue(sched);
> > >>>>>    }
> > >>>>>    /**
> > >>>>>     * drm_sched_select_entity - Select next entity to process
> > >>>>>     *
> > >>>>>     * @sched: scheduler instance
> > >>>>> + * @dequeue: dequeue selected entity
> > >>>>>     *
> > >>>>>     * Returns the entity to process or NULL if none are found.
> > >>>>>     */
> > >>>>>    static struct drm_sched_entity *
> > >>>>> -drm_sched_select_entity(struct drm_gpu_scheduler *sched)
> > >>>>> +drm_sched_select_entity(struct drm_gpu_scheduler *sched, bool 
> > >>>>> dequeue)
> > >>>>>    {
> > >>>>>       struct drm_sched_entity *entity;
> > >>>>>       int i;
> > >>>>> @@ -935,8 +985,10 @@ drm_sched_select_entity(struct drm_gpu_scheduler 
> > >>>>> *sched)
> > >>>>>       /* Kernel run queue has higher priority than normal run queue*/
> > >>>>>       for (i = DRM_SCHED_PRIORITY_COUNT - 1; i >= 
> > >>>>> DRM_SCHED_PRIORITY_MIN; i--) {
> > >>>>>               entity = sched->sched_policy == DRM_SCHED_POLICY_FIFO ?
> > >>>>> -                     
> > >>>>> drm_sched_rq_select_entity_fifo(&sched->sched_rq[i]) :
> > >>>>> -                     
> > >>>>> drm_sched_rq_select_entity_rr(&sched->sched_rq[i]);
> > >>>>> +                     
> > >>>>> drm_sched_rq_select_entity_fifo(&sched->sched_rq[i],
> > >>>>> +                                                     dequeue) :
> > >>>>> +                     
> > >>>>> drm_sched_rq_select_entity_rr(&sched->sched_rq[i],
> > >>>>> +                                                   dequeue);
> > >>>>>               if (entity)
> > >>>>>                       break;
> > >>>>>       }
> > >>>>> @@ -1024,30 +1076,44 @@ drm_sched_pick_best(struct drm_gpu_scheduler 
> > >>>>> **sched_list,
> > >>>>>    EXPORT_SYMBOL(drm_sched_pick_best);
> > >>>>>    /**
> > >>>>> - * drm_sched_main - main scheduler thread
> > >>>>> + * drm_sched_free_job_work - worker to call free_job
> > >>>>>     *
> > >>>>> - * @param: scheduler instance
> > >>>>> + * @w: free job work
> > >>>>>     */
> > >>>>> -static void drm_sched_main(struct work_struct *w)
> > >>>>> +static void drm_sched_free_job_work(struct work_struct *w)
> > >>>>>    {
> > >>>>>       struct drm_gpu_scheduler *sched =
> > >>>>> -             container_of(w, struct drm_gpu_scheduler, work_submit);
> > >>>>> -     struct drm_sched_entity *entity;
> > >>>>> +             container_of(w, struct drm_gpu_scheduler, 
> > >>>>> work_free_job);
> > >>>>>       struct drm_sched_job *cleanup_job;
> > >>>>> -     int r;
> > >>>>>       if (READ_ONCE(sched->pause_submit))
> > >>>>>               return;
> > >>>>>       cleanup_job = drm_sched_get_cleanup_job(sched);  
> > >>>> I tried this patch with Nouveau and found a race condition:
> > >>>>
> > >>>> In drm_sched_run_job_work() the job is added to the pending_list via
> > >>>> drm_sched_job_begin(), then the run_job() callback is called and the 
> > >>>> scheduled
> > >>>> fence is signaled.
> > >>>>
> > >>>> However, in parallel drm_sched_get_cleanup_job() might be called from
> > >>>> drm_sched_free_job_work(), which picks the first job from the 
> > >>>> pending_list and
> > >>>> for the next job on the pending_list sets the scheduled fence' 
> > >>>> timestamp field.  
> > >> Well why can this happen in parallel? Either the work items are 
> > >> scheduled to
> > >> a single threaded work queue or you have protected the pending list with
> > >> some locks.
> > >>  
> > > Xe uses a single-threaded work queue, Nouveau does not (desired
> > > behavior).
> 
> I'm a bit worried that leaving this single vs multi-threaded wq
> decision to drivers is going to cause unnecessary pain, because what
> was previously a granted in term of run/cleanup execution order (thanks
> to the kthread+static-drm_sched_main-workflow approach) is now subject
> to the wq ordering guarantees, which depend on the wq type picked by
> the driver.

Not sure if this ends up to be much different. The only thing I could think of
is that IIRC with the kthread implementation cleanup was always preferred over
run. With a single threaded wq this should be a bit more balanced.

With a multi-threaded wq it's still the same, but run and cleanup can run
concurrently, which has the nice side effect that free_job() gets out of the
fence signaling path. At least as long as the workqueue has max_active > 1.
Which is one reason why I'm using a multi-threaded wq in Nouveau.

That latter seems a bit subtile, we probably need to document this aspect of
under which conditions free_job() is or is not within the fence signaling path.

- Danilo

> 
> > >
> > > The list of pending jobs is protected by a lock (safe), the race is:
> > >
> > > add job to pending list
> > > run_job
> > > signal scheduled fence
> > >
> > > dequeue from pending list
> > > free_job
> > > update timestamp
> > >
> > > Once a job is on the pending list its timestamp can be accessed which
> > > can blow up if scheduled fence isn't signaled or more specifically unless
> > > DMA_FENCE_FLAG_TIMESTAMP_BIT is set. 
> 
> Ah, so that's the reason for the TIMESTAMP test added in v3. Sorry for
> the noise in my v3 review, but I still think it'd be beneficial to have
> that change moved to its own commit.
> 

Reply via email to