If the TDR is set to a value, it can fire before a job is submitted in
drm_sched_main. The job should be always be submitted before the TDR
fires, fix this ordering.

v2:
  - Add to pending list before run_job, start TDR after (Luben, Boris)

Signed-off-by: Matthew Brost <matthew.br...@intel.com>
---
 drivers/gpu/drm/scheduler/sched_main.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/scheduler/sched_main.c 
b/drivers/gpu/drm/scheduler/sched_main.c
index a5cc9b6c2faa..e8a3e6033f66 100644
--- a/drivers/gpu/drm/scheduler/sched_main.c
+++ b/drivers/gpu/drm/scheduler/sched_main.c
@@ -517,7 +517,6 @@ static void drm_sched_job_begin(struct drm_sched_job *s_job)
 
        spin_lock(&sched->job_list_lock);
        list_add_tail(&s_job->list, &sched->pending_list);
-       drm_sched_start_timeout(sched);
        spin_unlock(&sched->job_list_lock);
 }
 
@@ -1138,6 +1137,7 @@ static void drm_sched_run_job_work(struct work_struct *w)
        fence = sched->ops->run_job(sched_job);
        complete_all(&entity->entity_idle);
        drm_sched_fence_scheduled(s_fence, fence);
+       drm_sched_start_timeout_unlocked(sched);
 
        if (!IS_ERR_OR_NULL(fence)) {
                /* Drop for original kref_init of the fence */
-- 
2.34.1

Reply via email to