On 2023-10-05 00:06, Matthew Brost wrote:
> On Thu, Sep 28, 2023 at 12:14:12PM -0400, Luben Tuikov wrote:
>> On 2023-09-19 01:01, Matthew Brost wrote:
>>> Rather than call free_job and run_job in same work item have a dedicated
>>> work item for each. This aligns with the design and intended use of work
>>> queues.
>>>
>>> v2:
>>>    - Test for DMA_FENCE_FLAG_TIMESTAMP_BIT before setting
>>>      timestamp in free_job() work item (Danilo)
>>> v3:
>>>   - Drop forward dec of drm_sched_select_entity (Boris)
>>>   - Return in drm_sched_run_job_work if entity NULL (Boris)
>>>
>>> Signed-off-by: Matthew Brost <matthew.br...@intel.com>
>>> ---
>>>  drivers/gpu/drm/scheduler/sched_main.c | 290 +++++++++++++++----------
>>>  include/drm/gpu_scheduler.h            |   8 +-
>>>  2 files changed, 182 insertions(+), 116 deletions(-)
>>>
>>> diff --git a/drivers/gpu/drm/scheduler/sched_main.c 
>>> b/drivers/gpu/drm/scheduler/sched_main.c
>>> index 588c735f7498..1e21d234fb5c 100644
>>> --- a/drivers/gpu/drm/scheduler/sched_main.c
>>> +++ b/drivers/gpu/drm/scheduler/sched_main.c
>>> @@ -213,11 +213,12 @@ void drm_sched_rq_remove_entity(struct drm_sched_rq 
>>> *rq,
>>>   * drm_sched_rq_select_entity_rr - Select an entity which could provide a 
>>> job to run
>>>   *
>>>   * @rq: scheduler run queue to check.
>>> + * @dequeue: dequeue selected entity
>>
>> Change this to "peek" as indicated below.
>>
>>>   *
>>>   * Try to find a ready entity, returns NULL if none found.
>>>   */
>>>  static struct drm_sched_entity *
>>> -drm_sched_rq_select_entity_rr(struct drm_sched_rq *rq)
>>> +drm_sched_rq_select_entity_rr(struct drm_sched_rq *rq, bool dequeue)
>>>  {
>>>     struct drm_sched_entity *entity;
>>>  
>>> @@ -227,8 +228,10 @@ drm_sched_rq_select_entity_rr(struct drm_sched_rq *rq)
>>>     if (entity) {
>>>             list_for_each_entry_continue(entity, &rq->entities, list) {
>>>                     if (drm_sched_entity_is_ready(entity)) {
>>> -                           rq->current_entity = entity;
>>> -                           reinit_completion(&entity->entity_idle);
>>> +                           if (dequeue) {
>>> +                                   rq->current_entity = entity;
>>> +                                   reinit_completion(&entity->entity_idle);
>>> +                           }
>>
>> Please rename "dequeue" or invert its logic, as from this patch it seems that
>> it is hiding (gating out) current behaviour.
>>
>> Ideally, I'd prefer it be inverted, so that current behaviour, i.e. what 
>> people
>> are used to the rq_select_entity_*() to do, is default--preserved.
>>
>> Perhaps use "peek" as the name of this new variable, to indicate that
>> we're not setting it to be the current entity.
>>
>> I prefer "peek" to others, as the former tells me "Hey, I'm only
>> peeking at the rq and not really doing the default behaviour I've been
>> doing which you're used to." So, probably use "peek". ("Peek" also has 
>> historical
>> significance...).
>>
> 
> Peek it is. Will change.
> 
>>>                             spin_unlock(&rq->lock);
>>>                             return entity;
>>>                     }
>>> @@ -238,8 +241,10 @@ drm_sched_rq_select_entity_rr(struct drm_sched_rq *rq)
>>>     list_for_each_entry(entity, &rq->entities, list) {
>>>  
>>>             if (drm_sched_entity_is_ready(entity)) {
>>> -                   rq->current_entity = entity;
>>> -                   reinit_completion(&entity->entity_idle);
>>> +                   if (dequeue) {
>>
>>                      if (!peek) {
>>
> 
> +1
> 
>>> +                           rq->current_entity = entity;
>>> +                           reinit_completion(&entity->entity_idle);
>>> +                   }
>>>                     spin_unlock(&rq->lock);
>>>                     return entity;
>>>             }
>>> @@ -257,11 +262,12 @@ drm_sched_rq_select_entity_rr(struct drm_sched_rq *rq)
>>>   * drm_sched_rq_select_entity_fifo - Select an entity which provides a job 
>>> to run
>>>   *
>>>   * @rq: scheduler run queue to check.
>>> + * @dequeue: dequeue selected entity
>>
>>     * @peek: Just find, don't set to current.
>>
> 
> +1
>  
>>>   *
>>>   * Find oldest waiting ready entity, returns NULL if none found.>   */
>>>  static struct drm_sched_entity *
>>> -drm_sched_rq_select_entity_fifo(struct drm_sched_rq *rq)
>>> +drm_sched_rq_select_entity_fifo(struct drm_sched_rq *rq, bool dequeue)
>>>  {
>>>     struct rb_node *rb;
>>>  
>>> @@ -271,8 +277,10 @@ drm_sched_rq_select_entity_fifo(struct drm_sched_rq 
>>> *rq)
>>>  
>>>             entity = rb_entry(rb, struct drm_sched_entity, rb_tree_node);
>>>             if (drm_sched_entity_is_ready(entity)) {
>>> -                   rq->current_entity = entity;
>>> -                   reinit_completion(&entity->entity_idle);
>>> +                   if (dequeue) {
>>
>>                      if (!peek) {
>>
>>> +                           rq->current_entity = entity;
>>> +                           reinit_completion(&entity->entity_idle);
>>> +                   }
>>>                     break;
>>>             }
>>>     }
>>> @@ -282,13 +290,102 @@ drm_sched_rq_select_entity_fifo(struct drm_sched_rq 
>>> *rq)
>>>  }
>>>  
>>>  /**
>>> - * drm_sched_submit_queue - scheduler queue submission
>>> + * drm_sched_run_job_queue - queue job submission
>>> + * @sched: scheduler instance
>>> + */
>>
>> Perhaps it would be clearer to a DOC reader if there were verbs
>> in this function comment? I feel this was mentioned in the review
>> to patch 2...
>>
>>> +static void drm_sched_run_job_queue(struct drm_gpu_scheduler *sched)
>>> +{
>>> +   if (!READ_ONCE(sched->pause_submit))
>>> +           queue_work(sched->submit_wq, &sched->work_run_job);
>>> +}
>>> +
>>> +/**
>>> + * drm_sched_can_queue -- Can we queue more to the hardware?
>>> + * @sched: scheduler instance
>>> + *
>>> + * Return true if we can push more jobs to the hw, otherwise false.
>>> + */
>>> +static bool drm_sched_can_queue(struct drm_gpu_scheduler *sched)
>>> +{
>>> +   return atomic_read(&sched->hw_rq_count) <
>>> +           sched->hw_submission_limit;
>>> +}
>>> +
>>> +/**
>>> + * drm_sched_select_entity - Select next entity to process
>>> + *
>>> + * @sched: scheduler instance
>>> + * @dequeue: dequeue selected entity
>>
>> When I see "dequeue" I'm thinking "list_del()". Let's
>> use "peek" here as mentioned above.
>>
>>> + *
>>> + * Returns the entity to process or NULL if none are found.
>>> + */
>>> +static struct drm_sched_entity *
>>> +drm_sched_select_entity(struct drm_gpu_scheduler *sched, bool dequeue)
>>
>> drm_sched_select_entity(struct drm_gpu_scheduler *sched, bool peek)
>>
> 
> +1
> 
>>> +{
>>> +   struct drm_sched_entity *entity;
>>> +   int i;
>>> +
>>> +   if (!drm_sched_can_queue(sched))
>>> +           return NULL;
>>> +
>>> +   if (sched->single_entity) {
>>> +           if (!READ_ONCE(sched->single_entity->stopped) &&
>>> +               drm_sched_entity_is_ready(sched->single_entity))
>>> +                   return sched->single_entity;
>>> +
>>> +           return NULL;
>>> +   }
>>> +
>>> +   /* Kernel run queue has higher priority than normal run queue*/
>>> +   for (i = DRM_SCHED_PRIORITY_COUNT - 1; i >= DRM_SCHED_PRIORITY_MIN; 
>>> i--) {
>>> +           entity = sched->sched_policy == DRM_SCHED_POLICY_FIFO ?
>>> +                   drm_sched_rq_select_entity_fifo(&sched->sched_rq[i],
>>> +                                                   dequeue) :
>>> +                   drm_sched_rq_select_entity_rr(&sched->sched_rq[i],
>>> +                                                 dequeue);
>>> +           if (entity)
>>> +                   break;
>>> +   }
>>> +
>>> +   return entity;
>>> +}
>>> +
>>> +/**
>>> + * drm_sched_run_job_queue_if_ready - queue job submission if ready
>>>   * @sched: scheduler instance
>>>   */
>>> -static void drm_sched_submit_queue(struct drm_gpu_scheduler *sched)
>>> +static void drm_sched_run_job_queue_if_ready(struct drm_gpu_scheduler 
>>> *sched)
>>> +{
>>> +   if (drm_sched_select_entity(sched, false))
>>> +           drm_sched_run_job_queue(sched);
>>> +}
>>> +
>>> +/**
>>> + * drm_sched_free_job_queue - queue free job
>>
>>  * drm_sched_free_job_queue - enqueue free-job work
>>
>>> + *
>>> + * @sched: scheduler instance to queue free job
>>
>>  * @sched: scheduler instance to queue free job work for
>>
>>
> 
> Will change both.
> 
>>> + */
>>> +static void drm_sched_free_job_queue(struct drm_gpu_scheduler *sched)
>>>  {
>>>     if (!READ_ONCE(sched->pause_submit))
>>> -           queue_work(sched->submit_wq, &sched->work_submit);
>>> +           queue_work(sched->submit_wq, &sched->work_free_job);
>>> +}
>>> +
>>> +/**
>>> + * drm_sched_free_job_queue_if_ready - queue free job if ready
>>
>>  * drm_sched_free_job_queue_if_ready - enqueue free-job work if ready
>>
> 
> Will change this too.
>  
>>> + *
>>> + * @sched: scheduler instance to queue free job
>>> + */
>>> +static void drm_sched_free_job_queue_if_ready(struct drm_gpu_scheduler 
>>> *sched)
>>> +{
>>> +   struct drm_sched_job *job;
>>> +
>>> +   spin_lock(&sched->job_list_lock);
>>> +   job = list_first_entry_or_null(&sched->pending_list,
>>> +                                  struct drm_sched_job, list);
>>> +   if (job && dma_fence_is_signaled(&job->s_fence->finished))
>>> +           drm_sched_free_job_queue(sched);
>>> +   spin_unlock(&sched->job_list_lock);
>>>  }
>>>  
>>>  /**
>>> @@ -310,7 +407,7 @@ static void drm_sched_job_done(struct drm_sched_job 
>>> *s_job, int result)
>>>     dma_fence_get(&s_fence->finished);
>>>     drm_sched_fence_finished(s_fence, result);
>>>     dma_fence_put(&s_fence->finished);
>>> -   drm_sched_submit_queue(sched);
>>> +   drm_sched_free_job_queue(sched);
>>>  }
>>>  
>>>  /**
>>> @@ -885,18 +982,6 @@ void drm_sched_job_cleanup(struct drm_sched_job *job)
>>>  }
>>>  EXPORT_SYMBOL(drm_sched_job_cleanup);
>>>  
>>> -/**
>>> - * drm_sched_can_queue -- Can we queue more to the hardware?
>>> - * @sched: scheduler instance
>>> - *
>>> - * Return true if we can push more jobs to the hw, otherwise false.
>>> - */
>>> -static bool drm_sched_can_queue(struct drm_gpu_scheduler *sched)
>>> -{
>>> -   return atomic_read(&sched->hw_rq_count) <
>>> -           sched->hw_submission_limit;
>>> -}
>>> -
>>>  /**
>>>   * drm_sched_wakeup_if_can_queue - Wake up the scheduler
>>>   * @sched: scheduler instance
>>> @@ -906,43 +991,7 @@ static bool drm_sched_can_queue(struct 
>>> drm_gpu_scheduler *sched)
>>>  void drm_sched_wakeup_if_can_queue(struct drm_gpu_scheduler *sched)
>>>  {
>>>     if (drm_sched_can_queue(sched))
>>> -           drm_sched_submit_queue(sched);
>>> -}
>>> -
>>> -/**
>>> - * drm_sched_select_entity - Select next entity to process
>>> - *
>>> - * @sched: scheduler instance
>>> - *
>>> - * Returns the entity to process or NULL if none are found.
>>> - */
>>> -static struct drm_sched_entity *
>>> -drm_sched_select_entity(struct drm_gpu_scheduler *sched)
>>> -{
>>> -   struct drm_sched_entity *entity;
>>> -   int i;
>>> -
>>> -   if (!drm_sched_can_queue(sched))
>>> -           return NULL;
>>> -
>>> -   if (sched->single_entity) {
>>> -           if (!READ_ONCE(sched->single_entity->stopped) &&
>>> -               drm_sched_entity_is_ready(sched->single_entity))
>>> -                   return sched->single_entity;
>>> -
>>> -           return NULL;
>>> -   }
>>> -
>>> -   /* Kernel run queue has higher priority than normal run queue*/
>>> -   for (i = DRM_SCHED_PRIORITY_COUNT - 1; i >= DRM_SCHED_PRIORITY_MIN; 
>>> i--) {
>>> -           entity = sched->sched_policy == DRM_SCHED_POLICY_FIFO ?
>>> -                   drm_sched_rq_select_entity_fifo(&sched->sched_rq[i]) :
>>> -                   drm_sched_rq_select_entity_rr(&sched->sched_rq[i]);
>>> -           if (entity)
>>> -                   break;
>>> -   }
>>> -
>>> -   return entity;
>>> +           drm_sched_run_job_queue(sched);
>>>  }
>>>  
>>>  /**
>>> @@ -974,8 +1023,10 @@ drm_sched_get_cleanup_job(struct drm_gpu_scheduler 
>>> *sched)
>>>                                             typeof(*next), list);
>>>  
>>>             if (next) {
>>> -                   next->s_fence->scheduled.timestamp =
>>> -                           job->s_fence->finished.timestamp;
>>> +                   if (test_bit(DMA_FENCE_FLAG_TIMESTAMP_BIT,
>>> +                                &next->s_fence->scheduled.flags))
>>> +                           next->s_fence->scheduled.timestamp =
>>> +                                   job->s_fence->finished.timestamp;
>>>                     /* start TO timer for next job */
>>>                     drm_sched_start_timeout(sched);
>>>             }
>>> @@ -1025,74 +1076,84 @@ drm_sched_pick_best(struct drm_gpu_scheduler 
>>> **sched_list,
>>>  EXPORT_SYMBOL(drm_sched_pick_best);
>>>  
>>>  /**
>>> - * drm_sched_main - main scheduler thread
>>> + * drm_sched_free_job_work - worker to call free_job
>>>   *
>>> - * @param: scheduler instance
>>> + * @w: free job work
>>>   */
>>> -static void drm_sched_main(struct work_struct *w)
>>> +static void drm_sched_free_job_work(struct work_struct *w)
>>>  {
>>>     struct drm_gpu_scheduler *sched =
>>> -           container_of(w, struct drm_gpu_scheduler, work_submit);
>>> -   struct drm_sched_entity *entity;
>>> +           container_of(w, struct drm_gpu_scheduler, work_free_job);
>>>     struct drm_sched_job *cleanup_job;
>>> -   int r;
>>>  
>>>     if (READ_ONCE(sched->pause_submit))
>>>             return;
>>>  
>>>     cleanup_job = drm_sched_get_cleanup_job(sched);
>>> -   entity = drm_sched_select_entity(sched);
>>> -
>>> -   if (!entity && !cleanup_job)
>>> -           return; /* No more work */
>>> -
>>> -   if (cleanup_job)
>>> +   if (cleanup_job) {
>>>             sched->ops->free_job(cleanup_job);
>>>  
>>> -   if (entity) {
>>> -           struct dma_fence *fence;
>>> -           struct drm_sched_fence *s_fence;
>>> -           struct drm_sched_job *sched_job;
>>> -
>>> -           sched_job = drm_sched_entity_pop_job(entity);
>>> -           if (!sched_job) {
>>> -                   complete_all(&entity->entity_idle);
>>> -                   if (!cleanup_job)
>>> -                           return; /* No more work */
>>> -                   goto again;
>>> -           }
>>> +           drm_sched_free_job_queue_if_ready(sched);
>>> +           drm_sched_run_job_queue_if_ready(sched);
>>> +   }
>>> +}
>>> +
>>> +/**
>>> + * drm_sched_run_job_work - worker to call run_job
>>> + *
>>> + * @w: run job work
>>> + */
>>> +static void drm_sched_run_job_work(struct work_struct *w)
>>> +{
>>> +   struct drm_gpu_scheduler *sched =
>>> +           container_of(w, struct drm_gpu_scheduler, work_run_job);
>>> +   struct drm_sched_entity *entity;
>>> +   struct dma_fence *fence;
>>> +   struct drm_sched_fence *s_fence;
>>> +   struct drm_sched_job *sched_job;
>>> +   int r;
>>>  
>>> -           s_fence = sched_job->s_fence;
>>> +   if (READ_ONCE(sched->pause_submit))
>>> +           return;
>>>  
>>> -           atomic_inc(&sched->hw_rq_count);
>>> -           drm_sched_job_begin(sched_job);
>>> +   entity = drm_sched_select_entity(sched, true);
>>> +   if (!entity)
>>> +           return;
>>>  
>>> -           trace_drm_run_job(sched_job, entity);
>>> -           fence = sched->ops->run_job(sched_job);
>>> +   sched_job = drm_sched_entity_pop_job(entity);
>>> +   if (!sched_job) {
>>>             complete_all(&entity->entity_idle);
>>> -           drm_sched_fence_scheduled(s_fence, fence);
>>> +           return; /* No more work */
>>> +   }
>>>  
>>> -           if (!IS_ERR_OR_NULL(fence)) {
>>> -                   /* Drop for original kref_init of the fence */
>>> -                   dma_fence_put(fence);
>>> +   s_fence = sched_job->s_fence;
>>>  
>>> -                   r = dma_fence_add_callback(fence, &sched_job->cb,
>>> -                                              drm_sched_job_done_cb);
>>> -                   if (r == -ENOENT)
>>> -                           drm_sched_job_done(sched_job, fence->error);
>>> -                   else if (r)
>>> -                           DRM_DEV_ERROR(sched->dev, "fence add callback 
>>> failed (%d)\n",
>>> -                                     r);
>>> -           } else {
>>> -                   drm_sched_job_done(sched_job, IS_ERR(fence) ?
>>> -                                      PTR_ERR(fence) : 0);
>>> -           }
>>> +   atomic_inc(&sched->hw_rq_count);
>>> +   drm_sched_job_begin(sched_job);
>>> +
>>> +   trace_drm_run_job(sched_job, entity);
>>> +   fence = sched->ops->run_job(sched_job);
>>> +   complete_all(&entity->entity_idle);
>>> +   drm_sched_fence_scheduled(s_fence, fence);
>>>  
>>> -           wake_up(&sched->job_scheduled);
>>> +   if (!IS_ERR_OR_NULL(fence)) {
>>> +           /* Drop for original kref_init of the fence */
>>> +           dma_fence_put(fence);
>>> +
>>> +           r = dma_fence_add_callback(fence, &sched_job->cb,
>>> +                                      drm_sched_job_done_cb);
>>> +           if (r == -ENOENT)
>>> +                   drm_sched_job_done(sched_job, fence->error);
>>> +           else if (r)
>>> +                   DRM_DEV_ERROR(sched->dev, "fence add callback failed 
>>> (%d)\n",
>>> +                             r);
>>
>> Please align "r);" to the open brace on the previous line. If you're using 
>> Emacs
>> with sane Linux settings, press the "Tab" key anywhere on the line to indent 
>> it.
>> (It should run c-indent-line-or-region, usually using leading-tabs-only 
>> mode. Pressing
>> it again, over and over, on an already indented line, does nothing. Column 
>> indenting--say
>> for columns in 2D/3D/etc., array, usually happens using spaces, which is 
>> portable.
>> Also please take an overview with "scrips/checkpatch.pl --strict".)
>>
> 
> Will run checkpatch.
> 
>> Wrap-around was bumped to 100 in the Linux kernel so you can put the 'r' on
>> the same line without style problems.
>>
> 
> Using Vi with wrap around of 80 but know 100 is allowed. Will fix.
Ah, yes--I now see where the real problem is. :-D
-- 
Regards,
Luben

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