Hi!

> > An orthogonal issue is labeling all of those regions. I think we should
> > start with fully obscured areas and maybe less readable ones like the
> > waterfall edges. Still, different features should live on different
> > masks – even if we don't attach meaningfull labels (like 'notch' or
> > 'camera cutout') to them right away.
> > 
> > 
> > What do you all think of that? I didn't see this approach considered in
> > any of the earlier discussions, yet it seems so elegant to me. Am I
> > missing something?
> 
> I think the unfortunate truth is that approximating notches and rounded
> corners exclusively with regular arcs at the cost of pixel accuracy is
> just such a no-brainer. Pixel masks would be pixel accurate, but there
> is no benefit compared to a slightly underfit curve.

Pixel accuracy may be important for low-resolution displays.

And... I have certain low-resolution displays in mind. There are
keyboards with individual backlights below each key.

Maybe they could/should be treated similarily to displays with
occlusions? But we'll really need to be pixel-perfect for that.

Best regards,
                                                                Pavel
-- 
People of Russia, stop Putin before his war on Ukraine escalates.

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