Hi Randy,

On 13/12/2023 04:40, Randy Dunlap wrote:
Use "its" for possessive form instead of "it's".
Hyphenate multi-word adjectives.
Correct some spelling.
End one line of code with ';' instead of ','. The before and after
   object files are identical.

Signed-off-by: Randy Dunlap <rdun...@infradead.org>
Cc: Jani Nikula <jani.nik...@linux.intel.com>
Cc: Joonas Lahtinen <joonas.lahti...@linux.intel.com>
Cc: Rodrigo Vivi <rodrigo.v...@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursu...@linux.intel.com>
Cc: intel-...@lists.freedesktop.org
---
  include/uapi/drm/i915_drm.h |   12 ++++++------
  1 file changed, 6 insertions(+), 6 deletions(-)

diff -- a/include/uapi/drm/i915_drm.h b/include/uapi/drm/i915_drm.h
--- a/include/uapi/drm/i915_drm.h
+++ b/include/uapi/drm/i915_drm.h
@@ -693,7 +693,7 @@ typedef struct drm_i915_irq_wait {
  #define I915_PARAM_HAS_EXEC_FENCE      44
/* Query whether DRM_I915_GEM_EXECBUFFER2 supports the ability to capture
- * user specified bufffers for post-mortem debugging of GPU hangs. See
+ * user-specified buffers for post-mortem debugging of GPU hangs. See
   * EXEC_OBJECT_CAPTURE.
   */
  #define I915_PARAM_HAS_EXEC_CAPTURE    45
@@ -1606,7 +1606,7 @@ struct drm_i915_gem_busy {
         * is accurate.
         *
         * The returned dword is split into two fields to indicate both
-        * the engine classess on which the object is being read, and the
+        * the engine classes on which the object is being read, and the
         * engine class on which it is currently being written (if any).
         *
         * The low word (bits 0:15) indicate if the object is being written
@@ -1815,7 +1815,7 @@ struct drm_i915_gem_madvise {
        __u32 handle;
/* Advice: either the buffer will be needed again in the near future,
-        *         or wont be and could be discarded under memory pressure.
+        *         or won't be and could be discarded under memory pressure.
         */
        __u32 madv;
@@ -3246,7 +3246,7 @@ struct drm_i915_query_topology_info {
   *    // enough to hold our array of engines. The kernel will fill out the
   *    // item.length for us, which is the number of bytes we need.
   *    //
- *     // Alternatively a large buffer can be allocated straight away enabling
+ *     // Alternatively a large buffer can be allocated straightaway enabling
   *    // querying in one pass, in which case item.length should contain the
   *    // length of the provided buffer.
   *    err = ioctl(fd, DRM_IOCTL_I915_QUERY, &query);
@@ -3256,7 +3256,7 @@ struct drm_i915_query_topology_info {
   *    // Now that we allocated the required number of bytes, we call the ioctl
   *    // again, this time with the data_ptr pointing to our newly allocated
   *    // blob, which the kernel can then populate with info on all engines.
- *     item.data_ptr = (uintptr_t)&info,
+ *     item.data_ptr = (uintptr_t)&info;
   *
   *    err = ioctl(fd, DRM_IOCTL_I915_QUERY, &query);
   *    if (err) ...
@@ -3286,7 +3286,7 @@ struct drm_i915_query_topology_info {
  /**
   * struct drm_i915_engine_info
   *
- * Describes one engine and it's capabilities as known to the driver.
+ * Describes one engine and its capabilities as known to the driver.
   */
  struct drm_i915_engine_info {
        /** @engine: Engine class and instance. */

Reviewed-by: Tvrtko Ursulin <tvrtko.ursu...@intel.com>

Thanks for the clean up! Will merge it as soon as CI gives green light (yes I know its only comments :).

Regards,

Tvrtko

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