Le 25/03/24 - 14:41, Pekka Paalanen a écrit : > On Wed, 13 Mar 2024 18:45:02 +0100 > Louis Chauvet <louis.chau...@bootlin.com> wrote: > > > The pre_mul_alpha_blend is dedicated to blending, so to avoid mixing > > different concepts (coordinate calculation and color management), extract > > the x_limit and x_dst computation outside of this helper. > > It also increases the maintainability by grouping the computation related > > to coordinates in the same place: the loop in `blend`. > > > > Signed-off-by: Louis Chauvet <louis.chau...@bootlin.com> > > --- > > drivers/gpu/drm/vkms/vkms_composer.c | 40 > > +++++++++++++++++------------------- > > 1 file changed, 19 insertions(+), 21 deletions(-) > > > > diff --git a/drivers/gpu/drm/vkms/vkms_composer.c > > b/drivers/gpu/drm/vkms/vkms_composer.c > > index da0651a94c9b..9254086f23ff 100644 > > --- a/drivers/gpu/drm/vkms/vkms_composer.c > > +++ b/drivers/gpu/drm/vkms/vkms_composer.c > > @@ -24,34 +24,30 @@ static u16 pre_mul_blend_channel(u16 src, u16 dst, u16 > > alpha) > > > > /** > > * pre_mul_alpha_blend - alpha blending equation > > - * @frame_info: Source framebuffer's metadata > > * @stage_buffer: The line with the pixels from src_plane > > * @output_buffer: A line buffer that receives all the blends output > > + * @x_start: The start offset to avoid useless copy > > I'd say just: > > + * @x_start: The start offset > > It describes the parameter, and the paragraph below explains the why. > > It would be explaining, that x_start applies to output_buffer, but > input_buffer is always read starting from 0.
I will change it to: * Using @x_start and @count information, only few pixel can be blended instead of the whole line * each time. @x_start is only used for the output buffer. The staging buffer is always read from * the start (0..@count in stage_buffer is blended at @x_start..@x_start+@count in output_buffer). > > + * @count: The number of byte to copy > > You named it pixel_count, and it counts pixels, not bytes. It's not a > copy but a blend into output_buffer. Oops, fixed in v6. > > * > > - * Using the information from the `frame_info`, this blends only the > > - * necessary pixels from the `stage_buffer` to the `output_buffer` > > - * using premultiplied blend formula. > > + * Using @x_start and @count information, only few pixel can be blended > > instead of the whole line > > + * each time. > > * > > * The current DRM assumption is that pixel color values have been already > > * pre-multiplied with the alpha channel values. See more > > * drm_plane_create_blend_mode_property(). Also, this formula assumes a > > * completely opaque background. > > */ > > -static void pre_mul_alpha_blend(struct vkms_frame_info *frame_info, > > - struct line_buffer *stage_buffer, > > - struct line_buffer *output_buffer) > > +static void pre_mul_alpha_blend(const struct line_buffer *stage_buffer, > > + struct line_buffer *output_buffer, int x_start, > > int pixel_count) > > { > > - int x_dst = frame_info->dst.x1; > > - struct pixel_argb_u16 *out = output_buffer->pixels + x_dst; > > - struct pixel_argb_u16 *in = stage_buffer->pixels; > > - int x_limit = min_t(size_t, drm_rect_width(&frame_info->dst), > > - stage_buffer->n_pixels); > > - > > - for (int x = 0; x < x_limit; x++) { > > - out[x].a = (u16)0xffff; > > - out[x].r = pre_mul_blend_channel(in[x].r, out[x].r, in[x].a); > > - out[x].g = pre_mul_blend_channel(in[x].g, out[x].g, in[x].a); > > - out[x].b = pre_mul_blend_channel(in[x].b, out[x].b, in[x].a); > > + struct pixel_argb_u16 *out = &output_buffer->pixels[x_start]; > > + const struct pixel_argb_u16 *in = stage_buffer->pixels; > > + > > + for (int i = 0; i < pixel_count; i++) { > > + out[i].a = (u16)0xffff; > > + out[i].r = pre_mul_blend_channel(in[i].r, out[i].r, in[i].a); > > + out[i].g = pre_mul_blend_channel(in[i].g, out[i].g, in[i].a); > > + out[i].b = pre_mul_blend_channel(in[i].b, out[i].b, in[i].a); > > } > > } > > > > @@ -183,7 +179,7 @@ static void blend(struct vkms_writeback_job *wb, > > { > > struct vkms_plane_state **plane = crtc_state->active_planes; > > u32 n_active_planes = crtc_state->num_active_planes; > > - int y_pos; > > + int y_pos, x_dst, x_limit; > > > > const struct pixel_argb_u16 background_color = { .a = 0xffff }; > > > > @@ -201,14 +197,16 @@ static void blend(struct vkms_writeback_job *wb, > > > > /* The active planes are composed associatively in z-order. */ > > for (size_t i = 0; i < n_active_planes; i++) { > > + x_dst = plane[i]->frame_info->dst.x1; > > + x_limit = min_t(size_t, > > drm_rect_width(&plane[i]->frame_info->dst), > > + stage_buffer->n_pixels); > > Are those input values to min_t() really of type size_t? Or why is > size_t here? n_pixel is size_t, drm_rect_width is int. I will change everything to int. Is there a way to ask the compiler "please don't do implicit conversion and report them as warn/errors"? > > y_pos = get_y_pos(plane[i]->frame_info, y); > > > > if (!check_limit(plane[i]->frame_info, y_pos)) > > continue; > > > > vkms_compose_row(stage_buffer, plane[i], y_pos); > > - pre_mul_alpha_blend(plane[i]->frame_info, stage_buffer, > > - output_buffer); > > + pre_mul_alpha_blend(stage_buffer, output_buffer, x_dst, > > x_limit); > > I thought it was a count, not a limit? > > "Limit" sounds to me like "end", and end - start = count. It is effectively a pixel count. I just took those naming from the original pre_mul_alpha_blend. I will change it to pixel_count. Thanks, Louis Chauvet > > } > > > > apply_lut(crtc_state, output_buffer); > > > > The details aside, this is a good move. > > > Thanks, > pq -- Louis Chauvet, Bootlin Embedded Linux and Kernel engineering https://bootlin.com