This is a collection of tiler heap fixes for bugs/oddities found while looking at incremental rendering.
Ideally, we want to land those before 6.10 is released, so we don't need to increment the driver version to reflect the ABI changes. Changelog detailed in each commit. Regards, Boris Antonino Maniscalco (1): drm/panthor: Fix tiler OOM handling to allow incremental rendering Boris Brezillon (4): drm/panthor: Make sure the tiler initial/max chunks are consistent drm/panthor: Relax the constraints on the tiler chunk size drm/panthor: Fix an off-by-one in the heap context retrieval logic drm/panthor: Document drm_panthor_tiler_heap_destroy::handle validity constraints drivers/gpu/drm/panthor/panthor_heap.c | 28 ++++++++++++++++--------- drivers/gpu/drm/panthor/panthor_sched.c | 7 ++++++- include/uapi/drm/panthor_drm.h | 20 ++++++++++++++---- 3 files changed, 40 insertions(+), 15 deletions(-) -- 2.44.0