El mié, 08-05-2024 a las 11:30 -0300, Maíra Canal escribió: > The Performance Counters enum used to identify the index of each > performance counter and provide the total number of performance > counters (V3D_PERFCNT_NUM). But, this enum is only valid for V3D 4.2, > not for V3D 7.1. > > As we implemented a new flexible structure to retrieve performance > counters information, we can deprecate this enum. > > Signed-off-by: Maíra Canal <mca...@igalia.com> > --- > include/uapi/drm/v3d_drm.h | 6 ++++++ > 1 file changed, 6 insertions(+) > > diff --git a/include/uapi/drm/v3d_drm.h b/include/uapi/drm/v3d_drm.h > index 0860ddb3d0b6..706b4dea1c45 100644 > --- a/include/uapi/drm/v3d_drm.h > +++ b/include/uapi/drm/v3d_drm.h > @@ -603,6 +603,12 @@ struct drm_v3d_submit_cpu { > __u64 extensions; > }; > > +/* The performance counters index represented by this enum are > deprecated and > + * must no longer be used. These counters are only valid for V3D > 4.2. > + * > + * In order to check for performance counter information, > + * use DRM_IOCTL_V3D_PERFMON_GET_COUNTER.
We should probably also include a reference to the new DRM_V3D_PARAM_MAX_PERF_COUNTERS param here as well to retrieve the total number of counters available. Iago > + */ > enum { > V3D_PERFCNT_FEP_VALID_PRIMTS_NO_PIXELS, > V3D_PERFCNT_FEP_VALID_PRIMS,