The Performance Counters enum used to identify the index of each
performance counter and provide the total number of performance
counters (V3D_PERFCNT_NUM). But, this enum is only valid for V3D 4.2,
not for V3D 7.1.

As we implemented a new flexible structure to retrieve performance
counters information, we can deprecate this enum.

Signed-off-by: Maíra Canal <mca...@igalia.com>
Reviewed-by: Iago Toral Quiroga <ito...@igalia.com>
---
 include/uapi/drm/v3d_drm.h | 10 ++++++++++
 1 file changed, 10 insertions(+)

diff --git a/include/uapi/drm/v3d_drm.h b/include/uapi/drm/v3d_drm.h
index 0860ddb3d0b6..87fc5bb0a61e 100644
--- a/include/uapi/drm/v3d_drm.h
+++ b/include/uapi/drm/v3d_drm.h
@@ -603,6 +603,16 @@ struct drm_v3d_submit_cpu {
        __u64 extensions;
 };
 
+/* The performance counters index represented by this enum are deprecated and
+ * must no longer be used. These counters are only valid for V3D 4.2.
+ *
+ * In order to check for performance counter information,
+ * use DRM_IOCTL_V3D_PERFMON_GET_COUNTER.
+ *
+ * Don't use V3D_PERFCNT_NUM to retrieve the maximum number of performance
+ * counters. You should use DRM_IOCTL_V3D_GET_PARAM with the following
+ * parameter: DRM_V3D_PARAM_MAX_PERF_COUNTERS.
+ */
 enum {
        V3D_PERFCNT_FEP_VALID_PRIMTS_NO_PIXELS,
        V3D_PERFCNT_FEP_VALID_PRIMS,
-- 
2.44.0

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