https://bugs.freedesktop.org/show_bug.cgi?id=36236

--- Comment #8 from Turo Lamminen <turo at alternativegames.net> 2011-04-15 
03:37:30 PDT ---
(In reply to comment #5)
> Created an attachment (id=45654)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=45654)
> Log from beta game on r300g

Get the mesa log too so we can see shader asm code. The interesting shaders are
depthpass_mesh_pixel.cg entry mesh_deferred_all which fills the g-buffers and
deferred_light_pixel.cg which uses those g-buffers.

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