From: Maarten Lankhorst <maarten.lankho...@linux.intel.com> No users left outside of xe_ggtt.c, so we can make the struct private.
This prevents us from accidentally touching it before init. Signed-off-by: Maarten Lankhorst <maarten.lankho...@linux.intel.com> Reviewed-by: Matthew Brost <matthew.br...@intel.com> --- drivers/gpu/drm/xe/xe_ggtt.c | 52 ++++++++++++++++++++++++++++++ drivers/gpu/drm/xe/xe_ggtt_types.h | 51 ----------------------------- 2 files changed, 52 insertions(+), 51 deletions(-) diff --git a/drivers/gpu/drm/xe/xe_ggtt.c b/drivers/gpu/drm/xe/xe_ggtt.c index c9ee2a4ff8ab9..b8e1b44452e4d 100644 --- a/drivers/gpu/drm/xe/xe_ggtt.c +++ b/drivers/gpu/drm/xe/xe_ggtt.c @@ -66,6 +66,58 @@ * give us the correct placement for free. */ +/** + * struct xe_ggtt_pt_ops - GGTT Page table operations + * Which can vary from platform to platform. + */ +struct xe_ggtt_pt_ops { + /** @pte_encode_flags: Encode PTE flags for a given BO */ + u64 (*pte_encode_flags)(struct xe_bo *bo, u16 pat_index); + + /** @ggtt_set_pte: Directly write into GGTT's PTE */ + xe_ggtt_set_pte_fn ggtt_set_pte; +}; + +/** + * struct xe_ggtt - Main GGTT struct + * + * In general, each tile can contains its own Global Graphics Translation Table + * (GGTT) instance. + */ +struct xe_ggtt { + /** @tile: Back pointer to tile where this GGTT belongs */ + struct xe_tile *tile; + /** @start: Start offset of GGTT */ + u64 start; + /** @size: Total usable size of this GGTT */ + u64 size; + +#define XE_GGTT_FLAGS_64K BIT(0) + /** + * @flags: Flags for this GGTT + * Acceptable flags: + * - %XE_GGTT_FLAGS_64K - if PTE size is 64K. Otherwise, regular is 4K. + */ + unsigned int flags; + /** @scratch: Internal object allocation used as a scratch page */ + struct xe_bo *scratch; + /** @lock: Mutex lock to protect GGTT data */ + struct mutex lock; + /** + * @gsm: The iomem pointer to the actual location of the translation + * table located in the GSM for easy PTE manipulation + */ + u64 __iomem *gsm; + /** @pt_ops: Page Table operations per platform */ + const struct xe_ggtt_pt_ops *pt_ops; + /** @mm: The memory manager used to manage individual GGTT allocations */ + struct drm_mm mm; + /** @access_count: counts GGTT writes */ + unsigned int access_count; + /** @wq: Dedicated unordered work queue to process node removals */ + struct workqueue_struct *wq; +}; + static u64 xelp_ggtt_pte_flags(struct xe_bo *bo, u16 pat_index) { u64 pte = XE_PAGE_PRESENT; diff --git a/drivers/gpu/drm/xe/xe_ggtt_types.h b/drivers/gpu/drm/xe/xe_ggtt_types.h index f4aa5671cb3e3..4f1fd3c456a3b 100644 --- a/drivers/gpu/drm/xe/xe_ggtt_types.h +++ b/drivers/gpu/drm/xe/xe_ggtt_types.h @@ -13,46 +13,6 @@ struct xe_bo; struct xe_gt; -/** - * struct xe_ggtt - Main GGTT struct - * - * In general, each tile can contains its own Global Graphics Translation Table - * (GGTT) instance. - */ -struct xe_ggtt { - /** @tile: Back pointer to tile where this GGTT belongs */ - struct xe_tile *tile; - /** @start: Start offset of GGTT */ - u64 start; - /** @size: Total usable size of this GGTT */ - u64 size; - -#define XE_GGTT_FLAGS_64K BIT(0) - /** - * @flags: Flags for this GGTT - * Acceptable flags: - * - %XE_GGTT_FLAGS_64K - if PTE size is 64K. Otherwise, regular is 4K. - */ - unsigned int flags; - /** @scratch: Internal object allocation used as a scratch page */ - struct xe_bo *scratch; - /** @lock: Mutex lock to protect GGTT data */ - struct mutex lock; - /** - * @gsm: The iomem pointer to the actual location of the translation - * table located in the GSM for easy PTE manipulation - */ - u64 __iomem *gsm; - /** @pt_ops: Page Table operations per platform */ - const struct xe_ggtt_pt_ops *pt_ops; - /** @mm: The memory manager used to manage individual GGTT allocations */ - struct drm_mm mm; - /** @access_count: counts GGTT writes */ - unsigned int access_count; - /** @wq: Dedicated unordered work queue to process node removals */ - struct workqueue_struct *wq; -}; - /** * struct xe_ggtt_node - A node in GGTT. * @@ -76,16 +36,5 @@ typedef void (*xe_ggtt_transform_cb)(struct xe_ggtt *ggtt, struct xe_ggtt_node *node, u64 pte_flags, xe_ggtt_set_pte_fn set_pte, void *arg); -/** - * struct xe_ggtt_pt_ops - GGTT Page table operations - * Which can vary from platform to platform. - */ -struct xe_ggtt_pt_ops { - /** @pte_encode_flags: Encode PTE flags for a given BO */ - u64 (*pte_encode_flags)(struct xe_bo *bo, u16 pat_index); - - /** @ggtt_set_pte: Directly write into GGTT's PTE */ - xe_ggtt_set_pte_fn ggtt_set_pte; -}; #endif -- 2.45.2