Use drm_for_each_bridge_in_chain_from _scoped() instead of an open-coded loop based on drm_bridge_get_next_bridge() to ensure the bridge being looped on is refcounted and simplify the driver code.
Signed-off-by: Luca Ceresoli <luca.ceres...@bootlin.com> --- drivers/gpu/drm/omapdrm/omap_encoder.c | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/drivers/gpu/drm/omapdrm/omap_encoder.c b/drivers/gpu/drm/omapdrm/omap_encoder.c index 4dd05bc732daebcedbfcbbc9ba7dffee7415bdfc..195715b162e38ea0cd0870f3dd79342a8cbf218b 100644 --- a/drivers/gpu/drm/omapdrm/omap_encoder.c +++ b/drivers/gpu/drm/omapdrm/omap_encoder.c @@ -77,7 +77,6 @@ static void omap_encoder_mode_set(struct drm_encoder *encoder, struct omap_dss_device *output = omap_encoder->output; struct drm_device *dev = encoder->dev; struct drm_connector *connector; - struct drm_bridge *bridge; struct videomode vm = { 0 }; u32 bus_flags; @@ -97,8 +96,7 @@ static void omap_encoder_mode_set(struct drm_encoder *encoder, * * A better solution is to use DRM's bus-flags through the whole driver. */ - for (bridge = output->bridge; bridge; - bridge = drm_bridge_get_next_bridge(bridge)) { + drm_for_each_bridge_in_chain_from(output->bridge, bridge) { if (!bridge->timings) continue; -- 2.50.1