bitmap_empty() is more verbose and efficient, as it stops traversing data_drop mask as soon as the 1st set bit found.
Signed-off-by: Yury Norov (NVIDIA) <[email protected]> --- drivers/gpu/drm/xe/xe_eu_stall.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drivers/gpu/drm/xe/xe_eu_stall.c b/drivers/gpu/drm/xe/xe_eu_stall.c index 97dfb7945b7a..b896b7ff5900 100644 --- a/drivers/gpu/drm/xe/xe_eu_stall.c +++ b/drivers/gpu/drm/xe/xe_eu_stall.c @@ -544,7 +544,7 @@ static ssize_t xe_eu_stall_stream_read_locked(struct xe_eu_stall_data_stream *st int ret = 0; mutex_lock(&stream->xecore_buf_lock); - if (bitmap_weight(stream->data_drop.mask, XE_MAX_DSS_FUSE_BITS)) { + if (!bitmap_empty(stream->data_drop.mask, XE_MAX_DSS_FUSE_BITS)) { if (!stream->data_drop.reported_to_user) { stream->data_drop.reported_to_user = true; xe_gt_dbg(gt, "EU stall data dropped in XeCores: %*pb\n", -- 2.43.0
