On Thursday, 18 December 2025 13:38:25 Central European Standard Time Boris
Brezillon wrote:
> On Wed, 17 Dec 2025 15:29:38 +0100
> Nicolas Frattaroli <[email protected]> wrote:
>
> > Add a function to modify an IRQ's mask. If the IRQ is currently active,
> > it will write to the register, otherwise it will only set the struct
> > member.
> >
> > There's no locking done to guarantee exclusion with the other two
> > functions that touch the IRQ mask, and it should only be called from a
> > context where the circumstances guarantee no concurrent access is
> > performed.
> >
> > Signed-off-by: Nicolas Frattaroli <[email protected]>
> > ---
> > drivers/gpu/drm/panthor/panthor_device.h | 7 +++++++
> > 1 file changed, 7 insertions(+)
> >
> > diff --git a/drivers/gpu/drm/panthor/panthor_device.h
> > b/drivers/gpu/drm/panthor/panthor_device.h
> > index f35e52b9546a..894d28b3eb02 100644
> > --- a/drivers/gpu/drm/panthor/panthor_device.h
> > +++ b/drivers/gpu/drm/panthor/panthor_device.h
> > @@ -470,6 +470,13 @@ static int panthor_request_ ## __name ## _irq(struct
> > panthor_device *ptdev, \
> > panthor_ ## __name ##
> > _irq_threaded_handler, \
> > IRQF_SHARED, KBUILD_MODNAME "-" #
> > __name, \
> > pirq);
> > \
> > +}
> > \
> > +
> > \
> > +static inline void panthor_ ## __name ## _irq_mask_set(struct panthor_irq
> > *pirq, u32 mask) \
> > +{
> > \
> > + pirq->mask = mask;
> > \
> > + if (!atomic_read(&pirq->suspended))
> > \
> > + gpu_write(pirq->ptdev, __reg_prefix ## _INT_MASK, mask);
> > \
>
> This is racy if called outside the (threaded) IRQ handler, which I
> believe is the case since its called when a trace point is enabled:
>
> 1. _irq_raw_handler() sets INT_MASK to zero to avoid receiving
> interrupts from this IRQ line until the threaded handler has processed
> events
>
> 2. _irq_mask_set() sets INT_MASK to something non-zero, meaning the
> interrupt will be re-enabled before events have been processed
Good catch, I only considered the case where the irq mask is modified
by a PM runtime suspend/resume, not by the actual handler functions
itself.
> this leads to at least one spurious interrupt being received before we
> set INT_MASK to zero again. Probably not the end of the world, but if
> we can avoid it, that'd be better.
>
> Also, I'd like to see if we could re-purpose panthor_irq::mask to be
> the mask of events the user wants to monitor instead of a pure proxy of
> INT_MASK. If we do that, and we make panthor_irq::mask an atomic_t,
Yeah, I was wondering why panthor_irq::mask changed on IRQ suspend
and resume, since that information is already stored in the
"suspended" atomic.
> we can add panthor_xxx_irq_{enable,disable}_event() helpers that would
> do the atomic_{or,and} on panthor_irq::mask, and write the new value
> to _INT_MASK if:
> - we're processing events in the threaded handler (we would need
> another field, or we'd need to turn suspended into a state that can
> encode more than just "suspended or not")
Right, I assume synchronize_irq will not really fix the race,
since a single synchronization point does not a mutually exclusive
section make.
I thought about suspending IRQs, synchronising, then changing the
mask, then re-enabling them, but that feels potentially disruptive.
Though I may be misunderstanding the hardware here; if a bit is
disabled in the INT_MASK and the hardware would want to fire such
an interrupt, does it discard it? Because in that case, any solution
where we suspend IRQs -> wait for threaded handler to finish ->
modify mask -> resume IRQs could lead to us missing out on critical
knowledge, like that a GPU fault occurred.
In a perfect world, this hardware would use a register access
pattern that allows for race-free updates of non-overlapping bits,
like FIELD_PREP_WM16 implements. ;) But we do not live in such a
world.
> - the device is not suspended (that test you already have)
>
> > }
> >
> > extern struct workqueue_struct *panthor_cleanup_wq;
> >
>
>
Thanks for the review, I'll try to come up with a solution that
won't potentially blow our legs off.
Kind regards,
Nicolas Frattaroli