On 3/2/26 15:08, Thomas Zimmermann wrote:
Replace struct console_font with struct vc_font for the type of the
vc_font field of struct vc_data. Struct console_font is UAPI, which
prevents further changes. Hence a new data type is required.
Struct console_font has a documented vertical pitch of 32 bytes. This
is not the case after the font data has been loaded into the kernel.
Changing the type of vc_font addresses this inconsistency.
The font data is now declared as constant, as it might come from the
kernel's read-only section. There's some fallout throughout the console
code where non-const variables refer to it. Fix them. A later update
will declare the font data to a dedicated data type.
Signed-off-by: Thomas Zimmermann <[email protected]>
---
drivers/video/fbdev/core/bitblit.c | 11 +++++------
drivers/video/fbdev/core/fbcon.c | 4 ++--
drivers/video/fbdev/core/fbcon.h | 4 ++--
include/linux/console_struct.h | 29 +++++++++++++++++++++++++++--
4 files changed, 36 insertions(+), 12 deletions(-)
....
diff --git a/include/linux/console_struct.h b/include/linux/console_struct.h
index ebdb9750d348..7fdcae6ed49c 100644
--- a/include/linux/console_struct.h
+++ b/include/linux/console_struct.h
@@ -13,8 +13,9 @@
#ifndef _LINUX_CONSOLE_STRUCT_H
#define _LINUX_CONSOLE_STRUCT_H
-#include <linux/wait.h>
+#include <linux/math.h>
#include <linux/vt.h>
+#include <linux/wait.h>
#include <linux/workqueue.h>
struct uni_pagedict;
@@ -58,6 +59,30 @@ struct vc_state {
bool reverse;
};
+/**
+ * struct vc_font - Describes a font
+ * @width: The width of a single glyph in bits
+ * @height: The height of a single glyph in scanlines
+ * @charcount: The number of glyphs in the font
+ * @data: The raw font data
+ *
+ * Font data is organized as an array of glyphs. Each glyph is a bitmap with
+ * set bits indicating the foreground color. Unset bits indicate background
+ * color. The fields @width and @height store a single glyph's number of
+ * horizontal bits and vertical scanlines. If width is not a multiple of 8,
+ * there are trailing bits to fill up the byte. These bits should not be drawn.
+ *
+ * The field @data points to the first glphy's first byte. The value @charcount
+ * gives the number of glyphs in the font. There are no empty scanlines between
+ * two adjacent glyphs.
+ */
+struct vc_font {
+ unsigned int width;
+ unsigned int height;
+ unsigned int charcount;
I wonder if we shouldn't declare width and height as "u8" or "short int" type?
And charcount as u16 or "short int" ?
Makes later calculations shorter & easier.
Helge