https://bugs.freedesktop.org/show_bug.cgi?id=38452

--- Comment #1 from Vadim <ptpzz at yandex.ru> 2011-06-21 13:15:53 PDT ---
Created an attachment (id=48255)
 View: https://bugs.freedesktop.org/attachment.cgi?id=48255
 Review: https://bugs.freedesktop.org/review?bug=38452&attachment=48255

[PATCH] mesa: fix range check in _mesa_validate_DrawElements

It's a bug in ETQW. With this patch mesa will ignore invalid calls instead of
rendering garbage, but it won't fix the real bug in the game.

The bug is related to index buffers and setting "r_useIndexBuffers" to 1 works
for me. If it doesn't help, then it's another bug or you probably need to
restart the game after changing that value.

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