On Tue, Oct 27, 2026 at 09:50:31PM -0700, Daniel Colascione wrote:

Thanks for this - I have wondered why when I probe Xe it takes a
noticable amount of time - I suspect this is why. 

> We initialize the GGTT GPU page tables on startup. On my LNL, doing
> this one PTE at a time through the BAR takes about 900 ms and involves
> a million small writes.
> 
> Use the GPU's copy engine to fill the PTEs in batches. We build
> MI_UPDATE_GTT commands in normal memory, then send them to the GPU for
> execution. This way, we avoid the per-PTE MMIO write and do the PTE fill
> in 36.77 ms, ~24x faster.
> 
> The new path is enabled by default. xe.ggtt_init_gpu=0 uses the old
> CPU-driven path.
> 
> LNL-only because I can test only LNL. Might it work elsewhere?
> 

It should work anywhere.

> Signed-off-by: Daniel Colascione <[email protected]>
> ---
>  drivers/gpu/drm/xe/instructions/xe_mi_commands.h |   2 +
>  drivers/gpu/drm/xe/xe_ggtt.c                     | 128 
> +++++++++++++++++++++--
>  drivers/gpu/drm/xe/xe_ggtt.h                     |   1 +
>  drivers/gpu/drm/xe/xe_gt.c                       |   3 +-
>  drivers/gpu/drm/xe/xe_module.c                   |   5 +
>  drivers/gpu/drm/xe/xe_module.h                   |   1 +
>  6 files changed, 130 insertions(+), 10 deletions(-)
> 
> diff --git a/drivers/gpu/drm/xe/instructions/xe_mi_commands.h 
> b/drivers/gpu/drm/xe/instructions/xe_mi_commands.h
> index 835ef75bbeb1..04bd4225adef 100644
> --- a/drivers/gpu/drm/xe/instructions/xe_mi_commands.h
> +++ b/drivers/gpu/drm/xe/instructions/xe_mi_commands.h
> @@ -62,6 +62,8 @@
>  #define   MI_LRI_FORCE_POSTED                REG_BIT(12)
>  #define   MI_LRI_LEN(x)                      (((x) & 0xff) + 1)
>  
> +#define MI_UPDATE_GTT                        __MI_INSTR(0x23)
> +
>  #define MI_STORE_REGISTER_MEM                (__MI_INSTR(0x24) | 
> XE_INSTR_NUM_DW(4))
>  #define   MI_SRM_USE_GGTT            REG_BIT(22)
>  #define   MI_SRM_ADD_CS_OFFSET               REG_BIT(19)
> diff --git a/drivers/gpu/drm/xe/xe_ggtt.c b/drivers/gpu/drm/xe/xe_ggtt.c
> index 773777afc68a..3737d085ae68 100644
> --- a/drivers/gpu/drm/xe/xe_ggtt.c
> +++ b/drivers/gpu/drm/xe/xe_ggtt.c
> @@ -15,20 +15,25 @@
>  #include <drm/intel/i915_drm.h>
>  #include <generated/xe_wa_oob.h>
>  
> +#include "instructions/xe_mi_commands.h"
>  #include "regs/xe_gt_regs.h"
>  #include "regs/xe_gtt_defs.h"
>  #include "regs/xe_regs.h"
>  #include "xe_assert.h"
> +#include "xe_bb.h"
>  #include "xe_bo.h"
> +#include "xe_exec_queue.h"
>  #include "xe_gt.h"
>  #include "xe_gt_printk.h"
>  #include "xe_gt_types.h"
>  #include "xe_log.h"
>  #include "xe_map.h"
>  #include "xe_mmio.h"
> +#include "xe_module.h"
>  #include "xe_pat.h"
>  #include "xe_pm.h"
>  #include "xe_res_cursor.h"
> +#include "xe_sched_job.h"
>  #include "xe_sriov.h"
>  #include "xe_tile_printk.h"
>  #include "xe_tile_sriov_vf.h"
> @@ -384,9 +389,9 @@ static void dev_fini_ggtt(void *arg)
>   * @ggtt: the &xe_ggtt to be initialized
>   *
>   * It allows to create new mappings usable by the GuC.
> - * Mappings are not usable by the HW engines, as it doesn't have scratch nor
> - * initial clear done to it yet. That will happen in the regular, non-early
> - * GGTT initialization.
> + * HW engines may only access explicitly mapped bootstrap buffers until the
> + * remaining holes have been cleared. Normally xe_ggtt_init() does this;
> + * the GPU clear finishes this work in xe_ggtt_init_late().
>   *
>   * Return: 0 on success or a negative error code on failure.
>   */
> @@ -456,18 +461,119 @@ ALLOW_ERROR_INJECTION(xe_ggtt_init_early, ERRNO); /* 
> See xe_pci_probe() */
>  static void xe_ggtt_invalidate(struct xe_ggtt *ggtt);
>  static void xe_ggtt_invalidate_engine(struct xe_ggtt *ggtt);
>  
> -static void xe_ggtt_initial_clear(struct xe_ggtt *ggtt)
> +static bool ggtt_use_gpu(struct xe_device *xe)
>  {
> +     return xe_modparam.ggtt_init_gpu && xe->info.platform == XE_LUNARLAKE;

Per below (last reply) - let's just turn this everywhere in platform
config.

> +}
> +
> +/*
> + * MI_UPDATE_GTT takes at most 511 inline PTEs (ACM PRM, Vol. 2a,
> + * pp. 1096-1097). Limit batches to 512K to fit the kernel batch pool.
> + */
> +#define GGTT_INIT_PTES_PER_PACKET    511
> +#define GGTT_INIT_BATCH_DWORDS       (128 * (2 + 2 * 
> GGTT_INIT_PTES_PER_PACKET))
> +
> +static int ggtt_clear_gpu(struct xe_exec_queue *q, struct xe_bb *bb,
> +                       u64 pte, u64 start, u64 end)

s/ggtt_clear_gpu/xe_ggtt_clear_gpu

> +{
> +     while (start < end) {
> +             struct xe_sched_job *job;
> +             int err;
> +
> +             bb->len = 0;
> +             while (start < end && bb->len < GGTT_INIT_BATCH_DWORDS) {
> +                     u32 count = min_t(u64, (end - start) >> XE_PTE_SHIFT,
> +                                       GGTT_INIT_PTES_PER_PACKET);
> +
> +                     bb->cs[bb->len++] = MI_UPDATE_GTT | (2 * count);
> +                     bb->cs[bb->len++] = start;
> +                     memset64((u64 *)&bb->cs[bb->len], pte, count);
> +                     bb->len += 2 * count;
> +                     start += (u64)count << XE_PTE_SHIFT;
> +             }
> +
> +             job = xe_bb_create_job(q, bb);
> +             if (IS_ERR(job))
> +                     return PTR_ERR(job);
> +
> +             xe_sched_job_arm(job);
> +             xe_sched_job_get(job);
> +             xe_sched_job_push(job);
> +
> +             dma_fence_wait(&job->drm.s_fence->finished, false);

You can pipeline this function.

i.e., generate fences in a loop and only wait on the last one.

This is fairly common pattern, xe_svm_copy is an example of function
with loop which issues a bunch of jobs and only waits on the very last
fence.

> +             err = dma_fence_get_status(&job->drm.s_fence->finished);
> +             xe_sched_job_put(job);
> +             if (err < 0)
> +                     return err;
> +     }
> +
> +     return 0;
> +}
> +
> +static int xe_ggtt_initial_clear(struct xe_ggtt *ggtt, struct xe_hw_engine 
> *hwe)
> +{
> +     struct xe_device *xe = tile_to_xe(ggtt->tile);
> +     struct xe_exec_queue *q = NULL;
> +     struct xe_bb *bb = NULL;
>       struct drm_mm_node *hole;
> -     u64 start, end;
> +     u16 pat_index = xe_cache_pat_idx(xe, XE_CACHE_WB);
> +     u64 start, end, pte = 0;
> +     int err = 0;
> +
> +     if (hwe) {
> +             q = xe_exec_queue_create(xe, NULL, BIT(hwe->logical_instance), 
> 1,
> +                                      hwe, EXEC_QUEUE_FLAG_KERNEL, 0);

Can we use migration queue (xe_migrate.c)? We'd probably need a bit of
layering rework to allow another layer like GGTT to safely use this
queue but that seems better to keep a single isolated kernel queue.

> +             if (IS_ERR(q))
> +                     return PTR_ERR(q);
> +
> +             bb = xe_bb_new(hwe->gt, GGTT_INIT_BATCH_DWORDS, false);
> +             if (IS_ERR(bb)) {
> +                     err = PTR_ERR(bb);
> +                     goto put_queue;
> +             }
> +     }
>  
> -     /* Display may have allocated inside ggtt, so be careful with clearing 
> here */
> +     if (ggtt->scratch)
> +             pte = xe_bo_addr(ggtt->scratch, 0, XE_PAGE_SIZE) |
> +                   ggtt->pt_ops->pte_encode_flags(ggtt->scratch, pat_index);
> +
> +     /* Preserve boot mappings and exclude allocator changes until 
> completion. */
>       mutex_lock(&ggtt->lock);

CI and Sashiko correctly complain that 'ggtt->lock' is tainted with
reclaim and ggtt_clear_gpu will be a malloc for the GPU job.

I'm actually questioning if this taint is actually valid. afiak we never
shrink or evict anything GGTT mapped (i.e., that memory is always
pinned). So I think we can just drop the taint - I'd do this in a
standalone patch. 

> -     drm_mm_for_each_hole(hole, &ggtt->mm, start, end)
> -             xe_ggtt_clear(ggtt, ggtt->start + start, end - start);
> +     drm_mm_for_each_hole(hole, &ggtt->mm, start, end) {
> +             if (q)
> +                     err = ggtt_clear_gpu(q, bb, pte, ggtt->start + start, 
> ggtt->start + end);
> +             else
> +                     xe_ggtt_clear(ggtt, ggtt->start + start, end - start);
> +             if (err)
> +                     goto unlock;
> +     }
>  
>       xe_ggtt_invalidate(ggtt);
> +unlock:
>       mutex_unlock(&ggtt->lock);
> +     xe_bb_free(bb, NULL);
> +put_queue:
> +     if (q)
> +             xe_exec_queue_put(q);
> +     return err;
> +}
> +
> +/**
> + * xe_ggtt_init_late - Finish deferred GGTT initialization after GuC startup
> + * @ggtt: GGTT to initialize
> + *
> + * All default contexts must be recorded before waiting for a GPU clear with
> + * the GGTT mutex held, so reset recovery need not allocate context mappings.
> + *
> + * Return: 0 on success or a negative error code on failure.
> + */
> +int xe_ggtt_init_late(struct xe_ggtt *ggtt)
> +{
> +     if (!ggtt_use_gpu(tile_to_xe(ggtt->tile)))
> +             return 0;
> +
> +     return xe_ggtt_initial_clear(ggtt, 
> xe_gt_hw_engine(ggtt->tile->primary_gt,
> +                                                     XE_ENGINE_CLASS_COPY, 
> 0, false));
>  }
>  
>  static void ggtt_node_fini(struct xe_ggtt_node *node)
> @@ -536,6 +642,9 @@ void xe_ggtt_node_remove(struct xe_ggtt_node *node, bool 
> invalidate)
>   * xe_ggtt_init - Regular non-early GGTT initialization
>   * @ggtt: the &xe_ggtt to be initialized
>   *
> + * Allocate the scratch page if needed and clear unused entries, or defer
> + * the clear to xe_ggtt_init_late() when GPU initialization is enabled.
> + *
>   * Return: 0 on success or a negative error code on failure.
>   */
>  int xe_ggtt_init(struct xe_ggtt *ggtt)
> @@ -572,7 +681,8 @@ int xe_ggtt_init(struct xe_ggtt *ggtt)
>                             xe_bo_size(ggtt->scratch));
>       }
>  
> -     xe_ggtt_initial_clear(ggtt);
> +     if (!ggtt_use_gpu(xe))
> +             xe_ggtt_initial_clear(ggtt, NULL);
>  
>       return devm_add_action_or_reset(xe->drm.dev, ggtt_fini, ggtt);
>  err:
> diff --git a/drivers/gpu/drm/xe/xe_ggtt.h b/drivers/gpu/drm/xe/xe_ggtt.h
> index c864cc975a69..cae8600d7142 100644
> --- a/drivers/gpu/drm/xe/xe_ggtt.h
> +++ b/drivers/gpu/drm/xe/xe_ggtt.h
> @@ -17,6 +17,7 @@ struct xe_ggtt *xe_ggtt_alloc(struct xe_tile *tile);
>  int xe_ggtt_init_early(struct xe_ggtt *ggtt);
>  int xe_ggtt_init_kunit(struct xe_ggtt *ggtt, u32 reserved, u32 size);
>  int xe_ggtt_init(struct xe_ggtt *ggtt);
> +int xe_ggtt_init_late(struct xe_ggtt *ggtt);
>  
>  void xe_ggtt_shift_nodes(struct xe_ggtt *ggtt, u64 new_base);
>  u64 xe_ggtt_start(struct xe_ggtt *ggtt);
> diff --git a/drivers/gpu/drm/xe/xe_gt.c b/drivers/gpu/drm/xe/xe_gt.c
> index 45fb074812a2..d1c14a02de66 100644
> --- a/drivers/gpu/drm/xe/xe_gt.c
> +++ b/drivers/gpu/drm/xe/xe_gt.c
> @@ -686,7 +686,8 @@ static int gt_init_with_all_forcewake(struct xe_gt *gt)
>       if (err)
>               return err;
>  
> -     return 0;
> +     return xe_gt_is_main_type(gt) ?
> +             xe_ggtt_init_late(gt_to_tile(gt)->mem.ggtt) : 0;
>  }
>  
>  static void xe_gt_fini(void *arg)
> diff --git a/drivers/gpu/drm/xe/xe_module.c b/drivers/gpu/drm/xe/xe_module.c
> index 897724cb5cfb..44cc0107cf53 100644
> --- a/drivers/gpu/drm/xe/xe_module.c
> +++ b/drivers/gpu/drm/xe/xe_module.c
> @@ -22,6 +22,7 @@
>  #include "xe_sched_job.h"
>  
>  struct xe_modparam xe_modparam = {
> +     .ggtt_init_gpu =                true,

I'd make this platform param in xe_pci.c and turn it on for every
platform which supports the required GPU instructions (likely every Xe
supported platform). We can let this soak in for a couple months in our
CI before getting into a kernel release to ensure everything is
functional and then perhaps rip out the non-GPU clear code.

Matt

>       .probe_display =        XE_DEFAULT_PROBE_DISPLAY,
>       .guc_log_level =        XE_DEFAULT_GUC_LOG_LEVEL,
>       .force_probe =          XE_DEFAULT_FORCE_PROBE,
> @@ -34,6 +35,10 @@ struct xe_modparam xe_modparam = {
>       /* the rest are 0 by default */
>  };
>  
> +module_param_named(ggtt_init_gpu, xe_modparam.ggtt_init_gpu, bool, 0444);
> +MODULE_PARM_DESC(ggtt_init_gpu,
> +              "GPU GGTT initialization on Lunar Lake (default: true)");
> +
>  module_param_named(svm_notifier_size, xe_modparam.svm_notifier_size, uint, 
> 0600);
>  MODULE_PARM_DESC(svm_notifier_size, "Set the svm notifier size in MiB, must 
> be power of 2 "
>                "[default=" __stringify(XE_DEFAULT_SVM_NOTIFIER_SIZE) "]");
> diff --git a/drivers/gpu/drm/xe/xe_module.h b/drivers/gpu/drm/xe/xe_module.h
> index 6272d9e41207..8aa91822c35c 100644
> --- a/drivers/gpu/drm/xe/xe_module.h
> +++ b/drivers/gpu/drm/xe/xe_module.h
> @@ -12,6 +12,7 @@ struct work_struct;
>  
>  /* Module modprobe variables */
>  struct xe_modparam {
> +     bool ggtt_init_gpu;
>       bool probe_display;
>       int force_vram_bar_size;
>       int guc_log_level;

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