https://bugs.freedesktop.org/show_bug.cgi?id=57531

--- Comment #3 from Michel D?nzer <michel at daenzer.net> ---
Some piglit tests are about allocating as large textures as possible, which can
result in such intermittent allocation failures. It might be feasible to handle
this more gracefully in userspace, but otherwise it should be mostly harmless,
assuming there are no other, real problems associated with it.

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