https://bugs.freedesktop.org/show_bug.cgi?id=59521
--- Comment #10 from Laurent carlier <lordheavym at gmail.com> --- Probably the crash is related to some cache feature that SS3 uses (it was reproducable when switching between catalyst and mesa). Overriding GL_ARB_get_program_binary make the game working properly otherwise all the textures are missing. -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20130403/1d372d4d/attachment-0001.html>