https://bugs.freedesktop.org/show_bug.cgi?id=59492
--- Comment #7 from smoki <smoki00790 at gmail.com> --- Supertuxkart game use irlicht engine and ECM_DIFFUSE_AND_AMBIENT command for the material color, which use vertex color for both diffuse and ambient light. That irlicht command is actualy glColorMaterial (GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE). mb->getMaterial().ColorMaterial = video::ECM_DIFFUSE_AND_AMBIENT; http://sourceforge.net/apps/trac/supertuxkart/browser/main/trunk/src/graphics/material_manager.cpp And i get this results (see attached pictures) when i use tcl or tcl_mode=0. It get correct lighting with swtcl and incorrect with tcl. -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20130118/2f040baf/attachment.html>