On 06/24/2013 04:27 PM, David Herrmann wrote:
> The SimpleDRM driver binds to simple-framebuffer devices and provides a
> DRM/KMS API. It provides only a single CRTC+encoder+connector combination
> plus one initial mode.
> 
> Userspace can create one dumb-buffer and attach it to the CRTC. Only if
> the buffer is destroyed, a new buffer can be created. The buffer is
> directly mapped into user-space, so we have only resources for a single
> buffer. Otherwise, shadow buffers plus damage-request would be needed.

> diff --git a/drivers/gpu/drm/simpledrm/Kconfig 
> b/drivers/gpu/drm/simpledrm/Kconfig

> +config DRM_SIMPLEDRM
> +     tristate "Simple firmware framebuffer DRM driver"
> +     depends on DRM && !FB_SIMPLE
> +     help
> +       SimpleDRM can run on all systems with pre-initialized graphics
> +       hardware. It uses a framebuffer that was initialized during
> +       firmware boot. No page-flipping, modesetting or other advanced
> +       features are available. However, other DRM drivers can be loaded
> +       later and take over from SimpleDRM if they provide real hardware
> +       support.
> +
> +       SimpleDRM supports: "simple-framebuffer" DeviceTree objects, x86 VESA
> +       BIOS Extensions (VBE), EFI framebuffers

DT objects, yes. I'm not sure it's quite true to say it actually
directly supports VBE or EFI FBs; it's more the code in patch 2/6 that
supports those. I guess this is a bit nit-picky of a distinction though.

> diff --git a/drivers/gpu/drm/simpledrm/simpledrm_drv.c 
> b/drivers/gpu/drm/simpledrm/simpledrm_drv.c

> +static int parse_dt(struct platform_device *pdev,
> +                 struct simplefb_platform_data *mode)

> +     strlcpy(mode->format, format, sizeof(mode->format));

Even here, I believe the DT data sticks around so just copying the
pointer should be safe. It'd be worth validating that for sure though.

I didn't review the DRM stuff here since I'm not at all familiar with DRM.

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