On Mon, 14 May 2001, Brian Paul wrote:

> "Jeffrey W. Baker" wrote:
> >
> > On Mon, 14 May 2001, Brian Paul wrote:
> >
> > > At first I was going to suggest a memory management bug in the driver
> > > but after a quick check I see that the maximum viewport size in
> > > Mesa 3.4.1 is 2048 x 1200.
> > >
> > > I didn't realize that people were running screens that tall.
> > > I'll bump the vertical limit to 1400 or so for the next release.
> > > Is anyone running even taller screens?
> >
> > I run 2048x1536 on a 21" CRT.  Is this 1200 px limit the reason why none
> > of my OpenGL apps work properly at resolutions higher than 1600x1200?
>
> Probably.  What exactly do you mean by "not working properly"?  At
> worst, the OpenGL rendering won't fill the whole window.

Right, my observation in the past has been that GL apps would only draw in
the lower 1200 rows of their windows.  I think I mentioned it on the list
before but I may have buried it under so much other noise that it went
unnoticed.

Regards,
Jeffrey


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