Hi all Now I can state I have my DRI working. Thanks again to Jose for non-striped libGLcore. It seems striping is not loseless operation.
So, finally my results: 1. glxinfo shows everything as necessary. 2. gl-dependant apps are really faster. 3. There are serious problems with textures - in most (all?) apps they are not loaded. Is it me or server or ...? 4. Even half-life works in opengl mode! No textures yet. I can see my handgun only:) 5. Strange things with cursor happen, as it was noted in this mailing list before (I had to set "SWCursor" option) 6. gltron freezes the server. Though I am still able to switch to another console, kill gltron and return back. But at this point the mouse is dead:( I don't know whether it's the app or the server or me... 6. The speed of 2D seems to be a bit slower (earlier I used drivers from www.linuxvideo.org). Is it true or just my illusion? In general, what I have to say is great THANKS to everyone involved. With this high speed of development we users have got real chances to get hardware-accelerated 3D on mach64. I'm just afraid 4.2 is very soon so these ATI drivers will not be there... So what I ask is: 1. Probably, we could investigate the issue with striping. What could be wrong here? 2. Could please someone make these binary snapshots periodically (probably, some cleanup of /usr/X11R6-DRI is necessary - I am still not sure everything is necessary there). About kernel modules: for me, RH7.2 with the latest kernel update would be good but probably a couple of other standard distros could be supporter as well... Thanks to everyone again. Keep on fighting! Sergey _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel