--- Leif Delgass <[EMAIL PROTECTED]> wrote: >
I commited a fix for single texturing which works
> now.  Turns out the 
> teximages weren't being marked for upload in
> UpdateTextureUnit, so
> UploadTexImages never got called.  Multitexture is

Great. I was also hunting this problem.

> still not working.
> Multiarb makes my box hang.
> 
> I noticed some drm messages in the syslog that say
> "failed GUI_STAT=...".  
> This means that wait_for_idle called from
> wait_for_fifo is failing and
> hitting the timeout.  GUI_STAT shows the engine busy
> with available fifo
> entries.  We should investigate trying to reset the
> engine at this point
> to see if we can recover from a lockup.
> 

I'm going to try to reproduce it. I believe that the
utah-glx archives that talk about reseting the engine
when they faced some DMA problems.

> -- 
> Leif Delgass 
> http://www.retinalburn.net
>  

Jose Fonseca


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