I haven't had much chance to do testing recently, but hopefully tonight.

What I have noticed so far (with a Radeon 7500):

        There are still some rendering anamolies with tuxracer (which I
believe someone else also mentioned).  Namely, the ice is very blocky. 

        Gltron has some issues when you tell it to use halo trails.  This
*really* hurts performance, especially when you have more than one trail
on the screen.  Interestingly, this isn't a problem with the Radeon
Mobility M6 that I have, so it seems to be a tcl related issue.

        Rune plays flawlessly :-)

On Mon, 22 Apr 2002, Keith Whitwell wrote:

> Can people with outstanding problems wrt. the tcl branch please let me know. 
> I'd like to get that code merged pretty soon, perhaps by the end of the month.
> 
> Keith
> 
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