On Wed, 2002-05-01 at 19:30, Peter Andersson wrote: 
> Michael, have you got hold of the screenshot or would you like me to re 
> send it to you?

I've seen it now, thanks.

I realized that Doom was an 8 bit game, does prboom use 8 bit textures?
That would explain how the columns get swapped.


-- 
Earthling Michel Dänzer (MrCooper)/ Debian GNU/Linux (powerpc) developer
XFree86 and DRI project member   /  CS student, Free Software enthusiast

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