On Sun, Jun 09, 2002 at 01:59:52AM -0700, Mike Mestnik wrote:
> --- Jacek Pop?awski <[EMAIL PROTECTED]> wrote:
> > On Sun, Jun 09, 2002 at 12:11:58AM -0700, Mike Mestnik wrote:
> > > Are there any cards or drivers that actually upload textures every frame?
> > 
> > I don't know any technical details, but AFAIK some emulators (snes9x? xmame?)
> > draw virtual screen on texture. And animation is smooth.
> > 
> 
> I'm glad to hear that it currently works well for current software.  However I
> wonder how things like bullet holes are done in Q3UT

With extra polygons textured with the bullet hole texture blended
against the background, I bet.

Altering the texture means you need to duplicate it,
otherwise 1 shot is going to generate a lot of bullet holes you didn't
fire.

-- 
Michael.

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