Leif Delgass wrote: > On Thu, 13 Jun 2002, Keith Whitwell wrote: > > >>Here's one: >> >>On the radeon, the first time a 3d window is created, there is some screen >>corruption. It's probably the 2d driver getting something wrong. >> >>Keith >> > > What sort of corruption? I'm curious because we have a similar problem > with mach64, where the first 3d window started contains old back buffer > images and clears don't seem to work, although some drawing does happen > over the corrupted background. Moving the window fixes the problem. It > doesn't happen with gears, but most other apps seem to be affected. > >
It looks like the pitch or some other thing isn't set correctly when doing the initial clear of the buffers. The clear is done via the clear ioctl, IIRC. I'm not really sure why the 2d driver needs to do those clears -- couldn't the 3d client do it when the context is first bound to a window? Keith _______________________________________________________________ Don't miss the 2002 Sprint PCS Application Developer's Conference August 25-28 in Las Vegas - http://devcon.sprintpcs.com/adp/index.cfm?source=osdntextlink _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel