On Fri, 28 Jun 2002, José Fonseca wrote: > On Thu, Jun 27, 2002 at 04:35:16PM -0600, Brian Paul wrote: > [...] > > > >Just curious: do you guys have a plan for moving the mach64 code into the > >trunk? Are there any major issues that need to be resolved first? > > > > In my perspective the major issues missing are: > 1. Make sure the new DMA model works well in all configurations (at this > moment it seems that only PPC remains with problems) > 2. Vertex buffer template custumized to the Mach64 hardware format (this > isn't major but I wanted to work this first before addressing security, > because it can change radically how we do it, and I'm finishing it). > 3. The security - this is the real issue that must be addressed before a > merge with the trunk (and therefore, being ready for a release).
I agree, and I'd add making 2D robust as another prerequisite. I'd like to squash the remaining VT switching bugs. Also, we need to implement cliprects for vertex dispatches to keep single-buffered GL windows from drawing on top of overlapping windows. Then, I think there are some remaining scissor/clipping bugs and conformance problems with glean tests that I'd like to fix. Other than that I think it'll mostly be code cleanup (remove old code paths). We can still do more optimizing, but I don't see that as a prerequisite to merging the branch into the trunk. Security and stability are the most important things. -- Leif Delgass http://www.retinalburn.net ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Bringing you mounds of caffeinated joy. http://thinkgeek.com/sf _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel