José Fonseca wrote: > On Mon, Jul 01, 2002 at 07:34:31AM +0100, Keith Whitwell wrote: > >> José Fonseca wrote: >> >>> Preliminary support Mach64 native vertex buffer template was added to >>> CVS. The measures on the increase of performance in doing this are >>> rather marginal unfortunately: I got an increase of 800 poly/sec (over >>> 35400) on ipers mesademo on the previous mach64-0-0-4-branch, but on >>> the new branch the results flutuate too much to get an accurate measure. >> >> >> ... isosurf is probably a better demo for profiling vertex efficiency. >> > > Indeed! Here are the results of the 'b' and 'B' benchmark with the > default settings before: > > Benchmarking... > Result: triangles/sec: 205098 fps: 28.5771 > Benchmarking... > Result: triangles/sec: 204282 fps: 28.4634 > > and after: > > Benchmarking... > Result: triangles/sec: 277690 fps: 38.6917 > Benchmarking... > Result: triangles/sec: 275819 fps: 38.4309 > > so the difference isn't that marginal as I thought.
Indeed. That looks like a pretty good speedup... Keith ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel