On Mon, 8 Jul 2002 10:52:11 -0400 (EDT)
Leif Delgass <[EMAIL PROTECTED]> wrote:

> On Mon, 8 Jul 2002, José Fonseca wrote:
> 
> > On Mon, Jul 08, 2002 at 11:55:55AM +0200, Felix Kühling wrote:
[...]
> I think this is in the clear ioctl.  I already ran into this and fixed it 
> in my local tree. It happens when there are no cliprects.  I'll commit the 
> fix.  

Ok, this worked. At least it doesn't crash. But now I have serious
rendering problems when z-buffer is enabled in the options menu. The
floor and background is ok. But the walls are not visible (mostly). Also
the radar is kind of smudged as I move (with and without z-buffer).

Felix

               __\|/__    ___     ___     ___
__Tschüß_______\_6 6_/___/__ \___/__ \___/___\___You can do anything,___
_____Felix_______\Ä/\ \_____\ \_____\ \______U___just not everything____
  [EMAIL PROTECTED]    >o<__/   \___/   \___/        at the same time!


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