On Mon, 8 Jul 2002 10:52:11 -0400 (EDT) Leif Delgass <[EMAIL PROTECTED]> wrote:
> On Mon, 8 Jul 2002, José Fonseca wrote: > > > On Mon, Jul 08, 2002 at 11:55:55AM +0200, Felix Kühling wrote: [...] > I think this is in the clear ioctl. I already ran into this and fixed it > in my local tree. It happens when there are no cliprects. I'll commit the > fix. Ok, this worked. At least it doesn't crash. But now I have serious rendering problems when z-buffer is enabled in the options menu. The floor and background is ok. But the walls are not visible (mostly). Also the radar is kind of smudged as I move (with and without z-buffer). Felix __\|/__ ___ ___ ___ __Tschüß_______\_6 6_/___/__ \___/__ \___/___\___You can do anything,___ _____Felix_______\Ä/\ \_____\ \_____\ \______U___just not everything____ [EMAIL PROTECTED] >o<__/ \___/ \___/ at the same time! ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Oh, it's good to be a geek. http://thinkgeek.com/sf _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel