On Mon, 8 Jul 2002 14:42:52 -0400 (EDT) Leif Delgass <[EMAIL PROTECTED]> wrote:
> On Mon, 8 Jul 2002, Leif Delgass wrote: > > > On Mon, 8 Jul 2002, Felix Kühling wrote: > > > > > On Mon, 8 Jul 2002 10:52:11 -0400 (EDT) > > > Leif Delgass <[EMAIL PROTECTED]> wrote: > > > > > > > On Mon, 8 Jul 2002, José Fonseca wrote: > > > > > > > > > On Mon, Jul 08, 2002 at 11:55:55AM +0200, Felix Kühling wrote: > > > [...] > > > > I think this is in the clear ioctl. I already ran into this and fixed it > > > > in my local tree. It happens when there are no cliprects. I'll commit the > > > > fix. > > > > > > Ok, this worked. At least it doesn't crash. But now I have serious > > > rendering problems when z-buffer is enabled in the options menu. The > > > floor and background is ok. But the walls are not visible (mostly). Also > > > the radar is kind of smudged as I move (with and without z-buffer). > > > > > > Felix > > > > Are you compiling from source? If so, do a cvs udpate in > > xc/lib/GL/mesa/src/drv/mach64 and 'sudo make install' in xc/lib/GL (or > > probably just in the mach64 directory would work too). I made one other > > change to the clear ioctl that may fix this. Thanks! It's almost perfect now. Just one minor issue left: the right and bottom lines of the heads up display are missing as well as the right and bottom lines of the field boundary in the radar and the right one of the lines indicating the viewing angle. I guess that's all the same problem. It looks as if lines in certain orientations are not drawn. > In case this wasn't clear, I meant to say update in xc/xc/... (source > tree) and make install in build/xc/... (build tree). No problem. I don't have separate source and build trees. I think you don't need it if you're not crosscompiling for several architectures :) > -- > Leif Delgass > http://www.retinalburn.net __\|/__ ___ ___ ___ __Tschüß_______\_6 6_/___/__ \___/__ \___/___\___You can do anything,___ _____Felix_______\Ä/\ \_____\ \_____\ \______U___just not everything____ [EMAIL PROTECTED] >o<__/ \___/ \___/ at the same time! ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Oh, it's good to be a geek. http://thinkgeek.com/sf _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel