On Fri, Jul 12, 2002 at 04:28:25AM +0200, Felix Kühling wrote:
> Hi,
> 
> just updated after reading José's mail about the MACH64_NATIVE_VTXMFT
> and tried running some apps. q3demo and quake2 crashed with multi
> textures enabled:
> 
> q3demo.x86: mach64_tris.c:518: mach64_draw_triangle: Assertion `vb == vbchk' failed.
> 
> I found the problem in the COPY_VERTEX macro. The movsl instruction
> doesn't decrement %ecx when there is no rep prefix, so you have to
> decrease afterwards. Here's the fix:
> 
[...]

It's now on CVS.

I though that the %ecx decrement was already handled by the 'movsl'
instruction and that the 'rep' prefix just added the conditional jump...

Thanks.

José Fonseca


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