On Fri, Jul 12, 2002 at 04:28:25AM +0200, Felix Kühling wrote: > Hi, > > just updated after reading José's mail about the MACH64_NATIVE_VTXMFT > and tried running some apps. q3demo and quake2 crashed with multi > textures enabled: > > q3demo.x86: mach64_tris.c:518: mach64_draw_triangle: Assertion `vb == vbchk' failed. > > I found the problem in the COPY_VERTEX macro. The movsl instruction > doesn't decrement %ecx when there is no rep prefix, so you have to > decrease afterwards. Here's the fix: > [...]
It's now on CVS. I though that the %ecx decrement was already handled by the 'movsl' instruction and that the 'rep' prefix just added the conditional jump... Thanks. José Fonseca ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Gadgets, caffeine, t-shirts, fun stuff. http://thinkgeek.com/sf _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel