Leif Delgass wrote:

>On Tue, 16 Jul 2002, Henry Worth wrote:
>
>>Have there been any reports of r128 texture color problems on x86 with
>>recent CVS? Or that it even works?
>>
>
>I just updated to today's build and texture colors look fine on r128 in
>x86.  Also, we had reports that the changes made in Mesa on the trunk
>(which we merged into the mach64 branch) fixed textures on ppc for mach64,
>which has a choose texture function based on r128.
>
Since the merge, the radeon PPC fixes added an additional swap in the 
texture path for BE systems. But, the texutil code already appear
to have been endian aware and the radeon patches also appear to 
be fighting the endiness, and color ordering, neutral formating
in tnl_dd_vertex.h by using arrays instead of the named color fields. 

Since x86 r128 is working, I'm going to prep my patches with the 
PACK*LE changes reverted.







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