On Fri, 25 Oct 2002 10:34:35 -0700 Ian Romanick <[EMAIL PROTECTED]> wrote:
> > Time step 1: <cut> Er. surely you would render lkike this 1: Display 0 Render 1 2: Display 0.n Render 2 Now, if still displaying 0, swap 1 and 2 (surely a pointer swap) and re-render in 1 else switch to 1. in other words, never render to the current buffer, but keep rendering full-tilt into the two back buffers alternately until one gets flipped. At least, thats how I used to do things on my old A410... ------------------------------------------------------- This SF.net email is sponsored by: ApacheCon, November 18-21 in Las Vegas (supported by COMDEX), the only Apache event to be fully supported by the ASF. http://www.apachecon.com _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel